1. Hi,


    Code:
    i can't get prefixes to display, for VIP i did:
    oxide.group add vip
    oxide.usergroup add PlayerName vipI got this in my oxide.users.json:
      "GuySteamID": {
        "LastSeenNickname": "GuyName",
        "Perms": [],
        "Groups": [
          "player",
          "vip"
        ]
      },EnableGroups is set to trueTried without any other plugins, same problem.
    Last version of oxide.

    Edit: Fixed, i did not add permission vip to my group...
     
    Last edited by a moderator: May 14, 2015
  2. I have included self.Config.Settings.Groups.EnableGroups or "true", but does not work
     
  3. Dont edit the plugin file itself. There is a config file to change settings.
     
  4. I change config file "EnableGroups": "true" and oxide.reload chathandler, but It does not work
     
  5. What exactly does not work? What are you trying to achieve and how are you doing it?
     
  6. Fixed, i did not add permission vip to my group... ) sorry
     
  7. chat actually doesnt change, i am also using Ranks And Titles, changed the option in there as well, still nothing, is there something i am missing, or is chat just uncolorable at the moment?
     
  8. You need to setup a chatgroup to color the chat in the color set for this group. Its a bit inconvenient in the current version to set up.
    I aim to finish version 3.0 this weekend. This update will bring a lot of improvements and some new features.
    Im also trying to make it easier to setup for less experienced users.
     
  9. i have a "player" default group with colors set, and enable groups=true and colornamesonly=false and still no color change for default chat, ill post the code i used for the player group, let me know if its wrong.
    Code:
        "Player": {
          "Color": "#9AFE2E",
          "Permission": "player",
          "Prefix": "[Player]",
          "ShowColor": true,
          "ShowPrefix": false
        },
     
  10. Did you assign the player permission to the player group?
    Code:
    oxide.grant group player player
     
  11. ill try that, brb

    EDIT yes it works, i thought it was something like oxide.gran group player color

    thanks
     
  12. is it possible to make hyperlinks in chat ?
     
  13. Nope its not.
     
  14. Is there away to make all users default to a group without assigning?
     
  15. Wulf

    Wulf Community Admin

    All players default to the "player" group with Oxide.
     
  16. STA

    STA

    Hey, in admin mode, i can change the color of the prefix, but it also changes the color of the text being written? Is there any way in to keep the text white but the prefix colored?
     
  17. I think only by editing the plugin (do not try this )
     
  18. Currently not.
     
  19. Translation for Spanish:
    Didn't add the accents just because i can't remeber if plugins do have UTF-8 coding on them. Feel free to update it if somebody finds grammar errors (wich shouldn't have)
     

    Attached Files:

  20. Hey, I love the chat filter on this plugin but I can't get it working. I'm using Ranks and Titles but I don't think that's the problem. I've tried chathandler with the other plugin loaded and unloaded and I still get this error. Also made sure all the config and data files are fresh.
    Code:
    [Oxide] 5:33 PM [Error] Failed to call hook 'OnPlayerChat' on plugin 'Chat Handler'
    File: chathandler.lua Line: 1009 attempt to concatenate local 'color' (a userdata value):
      at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
      at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 
    -edit-
    Oh, same error is above. Never mind.