1. @Wulf im always watching the github and testing every build on my test server and now its working thx :) when the server restart the permissions still work :) thx so much :) and sry for the trouble! you guys from oxide team and the developers of the plugins aew awesome :)
     
  2. Wulf

    Wulf Community Admin

    Glad to hear it! Thanks for testing.
     
  3. Code:
    [Oxide] 9:02 PM [Error] Failed to call hook 'OnPlayerChat' on plugin 'Chat Handler'
    File: chathandler.lua Line: 851 attempt to index upvalue 'langString' (a nil value):
      at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
      at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    [Oxide] 9:02 PM [Error] Failed to call hook 'OnPlayerChat' on plugin 'Chat Handler'
    File: chathandler.lua Line: 851 attempt to index upvalue 'langString' (a nil value):
      at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
      at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
     
  4. Your chathandler-localization.json file is missing or has missing entries. Redownload the plugin and put the localization file into your config folder.
     
  5. Firstly, thanks for all your work on this :) it's a must-have.

    Just one quick question - Is it possible for players to mute people individually? Meaning, as opposed to an admin muting someone, where they'll be muted for everyone, can a player mute someone so that person is only muted for them? If that makes sense lol. I haven't had nearly enough coffee yet.
     
  6. You mean something like an ignore list?!
    Not possible yet but might be in the future.
     
  7. Ahh, gotcha. Thanks :)
     
  8. Any way to change the color of just the admin's names?
     
  9. yes! use the permission system and edit in the config file the color that you want.
     
  10. ok, thanks, i'll give it a try :)
     
  11. is there a console command for globalmute ?
     
  12. Currently not, sorry.
     
  13. Domestos, i suggest you adding a permission which gives you acces to Mute users. Because i need some ModChats on my server, but i dont want to give them authlevel 1. I would like a system like the prefixes one, with permissions. Thank you very much.
     
  14. Yeah i already thought about this. I guess i get something together this weekend
     
  15. Nice :3
     
  16. Double chat.
     
  17. Are you using the newest version of both?
    Does it work without the RanksAndTitles plugin?
     
  18. Domestos, do you have an idea of when would the permissions system be implemented?