Changing the cost of cupboard upkeep?
Discussion in 'Rust Discussion' started by VinylFresh, Dec 8, 2017.
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Would I put the command line in there? -
+upkeep_period_minutes
into the start.bat file, or if you're using a server host like gameservers, you have to find a way to include it in your "webpannel" "config". -
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As long you don't have direct acces to the server files and / or your host is hiding this for you to make it "easy to host" I, and I think nobody here can help -
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Just an update on this... To anyone who has issues with dedicated servers from a company...
I added this to the server config cfg file at the end of the file.
decay.upkeep_period_minutes (and then your preferred minutes)
Works a treat after every restart -
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hello guys
i use TimedExecute.cs plugin and i add
"decay.upkeep false": 6,
in config and its work fine after server restart
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In rcon terminal (for imediat effect) and server.cfg for after restart
Code:upkeep_period_minutes 2880
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The problem here is that there are some owners that run their server on hosts like failservers.com / clanfail.com / lagperfect.com
these hosts are using their own interface, preventing you to see and adjust some files.
The given command line is/was not working for them. -
Hey guys. decay.durationtwig (and others) not works, do you know the new command?
[DOUBLEPOST=1517255036][/DOUBLEPOST]Found !
Code:decay.duration_metal 8 How long should this building grade take to decay when not protected by upkeep, in hours decay.duration_override 0 When set to a value above 0 everything will decay with this duration decay.duration_stone 5 How long should this building grade take to decay when not protected by upkeep, in hours decay.duration_toptier 12 How long should this building grade take to decay when not protected by upkeep, in hours decay.duration_twig 1 How long should this building grade take to decay when not protected by upkeep, in hours decay.duration_wood 3 How long should this building grade take to decay when not protected by upkeep, in hours
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Just a heads up: the cupboard will still take resources when it's placed in there. Just don't put the resources there that would be needed for upkeep (most likely wood, stone, frags, hq)