1. Kinda trying to change players attributes...
    Like

    player.GetSpeed( 3f,10f);

    I kinda know.. this wouldnt be so easy... can someone help?
     
  2. Or Further.....
    Is it Possible to change Values like Weapon attack delay....
    Jump height... or any similar values?
     
  3. Wulf

    Wulf Community Admin

    You wouldn't be able to change a lot of that as it's handled client-side (speed, jumping, etc.) and animations (attack delays) are client-side as well. There are a few things you COULD change on the server, but they wouldn't visually affect anything, just likely screw up things a bit depending on what you do.

    Example: I've changed the size that the server thinks a player is, but no real benefit to that.
     
  4. Yea ive noticed things like Speed is clientside- Like changing with Reflector the GetSpeed Method , like in any cheap "Hacks"

    I was wondering if i could pass some of the values as server to the client method.
    Would Open a lot of ways for new cool things that could be build .
     
  5. Wulf

    Wulf Community Admin

    Not that I know of, that's why anti-cheat exists on the server, to prevent the client from changing those. ;)