1. When I try and download Oxide to make my server modded, I'm having an issue. It's a bunch of DLLs that are used in making a plugin, but I am looking to download the files for converting the server from vanilla to Modded.

    when I download them, I get the "RustDedicated_Data" folder but where are the rest of the files? I don't remember it being like this. It's just "RustDedicated_Data > Managed" where it contains all these DLLs.

    Shouldn't it be like this still?
    https://i.imgur.com/g8BtnXu.png
     
  2. Wulf

    Wulf Community Admin

    That is Oxide, it's a mod. Those DLLs are Oxide's core DLLs, dependency DLLs, and patched DLLs.
     
  3. So how do i convert my server to being modded?
    [DOUBLEPOST=1512182211][/DOUBLEPOST]Do I just put the folder in it's directory and restart the server?
     
  4. Wulf

    Wulf Community Admin

    Download the latest zip > extract the zip > move and overwrite those files where your server is installed. This should be done while the server is shutdown.
     
  5. is the latest zip this? where do i put it exactly?
    [DOUBLEPOST=1512183596][/DOUBLEPOST]For example, the guy in this video gets more files then me that i don't have.
     
  6. Wulf

    Wulf Community Admin

    Downloads page has the latest zip for each game. Looking at an old video isn't always the best method to install something and may not be a 1:1 match with the latest version of something.
     
  7. So then, what is the updated tutorial on installing oxide? I'm a bit confused.
    Like i said all the files i got where DLLs? Are these the right ones? if so, where do i put the folder? (RustDedicated_Data)
     
  8. Wulf

    Wulf Community Admin

    Download, extract, and overwrite where your server is installed. The RustDedicated_Data folder would match where your server is installed. So basically just plop that folder where your RustDedicated.exe file is, overwriting when prompted.

    The steps haven't changed; it's still just download, extract, and overwrite.
     
  9. i'll try that, so after i overwrite it, i startup the server and so i'll also have the oxide folders?
    [DOUBLEPOST=1512237939][/DOUBLEPOST]I did what you said, then I ran the "Run_DS.bat" file. I don't see any new folder for oxide under my server dir. G:\Server\rustds\server\my_server

    What did i do wrong? xD
    [DOUBLEPOST=1512238258][/DOUBLEPOST]Do I have to run RustDedicated.exe? My friend downloaded oxide the same as me, ran that, and it made the c# compiler and then it made the oxide files. So I assume the Run_DS.bat file overwritten oxide to vanilla?
     
  10. Wulf

    Wulf Community Admin

    The default location for the oxide folder for you would be G:\Server\rustds\oxide. How you start the server isn't controlled by Oxide.
     
  11. Mistake on my part, I haven't ran a server for a while. I've figured it out I believe and got the oxide folder to be made. Running the server now. (My issue was using the default script to run the server, which was overwriting the server with vanilla.)
     
  12. Wulf

    Wulf Community Admin

    Yeah, some of the start scripts you'll find have the Steam updating in them, which will remove the modded files.
     
  13. Hi chaps, I am having the same issue, how do I get rid of the auto updater within the server?
     
  14. Wulf

    Wulf Community Admin

    Remove any steamcmd lines from your start script.
     
  15. Yeah, what I did was remove the first few lines that contained updating.

    Sample:
    Code:
    cd rustds
    RustDedicated.exe -batchmode +server.hostname "Modded oxide server" +server.port 28015 +server.identity "Modded" +server.seed 587954 -logFile "logfilewashere.txt" -autoupdate
    In the "cd rustds" that goes to the server folder. Change it if yours if differently named.
     
  16. Thanks guys
     
  17. no problem