Is it possible to call a lua function in a C# plugin? If so, how? I always get The name `luapluginname' does not exist in the current context.
luapluginname?.Call("Deposit", player.userID, Convert.ToSingle(itemdata["sell"]) * amount);
Call a lua function in a C# plugin?
Discussion in 'Rust Development' started by Spiritwind, Mar 20, 2016.
