Anyway the server fell

BradleyControl
A plugin that controls Bradley properties.
Total Downloads: 3,295 - First Release: Aug 25, 2017 - Last Update: Jun 2, 2018
- 5/5, 16 likes
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the bradley kills botspawn.
this is very bad (( -
Help! What could be the problem? After installing this plugin, when the exploding tank server is stopped
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LootTables not work! I change any value and when the tank is destroyed the server stops!
The default loot table configurations work. But if something is changed - the server crashesLast edited by a moderator: Sep 5, 2017 -
I have my BradleyAverage configured to 2....I have reloaded the plugin, and rest Bradley, but it never spawns more than 1...Is a server restart required for more than 1 Bradleys to work?
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BradleyControl not working after update. All settings, loot and commands are ignored.
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The plugin does not work at home. The tank does not spawn and does not respawn. What to do ?
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this is spamming the console... a conflict with my vanish plugin?
05:58:38) | Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: Vanish - False (Boolean), BradleyControl (False (Boolean))
(05:58:40) | Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: Vanish - False (Boolean), BradleyControl (False (Boolean))
(05:58:42) | Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: Vanish - False (Boolean), BradleyControl (False (Boolean))
(05:58:44) | Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: Vanish - False (Boolean), BradleyControl (False (Boolean))
(05:58:46) | Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: Vanish - False (Boolean), BradleyControl (False (Boolean))
(05:58:48) | Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: Vanish - False (Boolean), BradleyControl (False (Boolean))
(05:58:50) | Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: Vanish - False (Boolean), BradleyControl (False (Boolean))
(05:58:52) | Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: Vanish - False (Boolean), BradleyControl (False (Boolean))
(05:58:54) | Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: Vanish - False (Boolean), BradleyControl (False (Boolean))
(05:58:56) | Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: Vanish - False (Boolean), BradleyControl (False (Boolean))
(05:58:58) | Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: Vanish - False (Boolean), BradleyControl (False (Boolean))
(05:59:00) | Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: Vanish - False (Boolean), BradleyControl (False (Boolean))
(05:59:02) | Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: Vanish - False (Boolean), BradleyControl (False (Boolean))
(05:59:04) | Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: Vanish - False (Boolean), BradleyControl (False (Boolean))
(05:59:06) | Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: Vanish - False (Boolean), BradleyControl (False (Boolean))
(05:59:08) | Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: Vanish - False (Boolean), BradleyControl (False (Boolean))
(05:59:10) | Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: Vanish - False (Boolean), BradleyControl (False (Boolean)) -
Here is what I found.
Unload Vanish, Bradley appears to work as usual, however if you do 50% damage to the Bradley, it disappears.
Unload Vanish, Bradley appears to work as usual, however if you reload and enable Vanish, the Bradley also disappears.
Running normal with all plugins activated. I assume since I have Vanish enable when I /bradley reset it will show the cords in console for where the bradley spawned, but it is not there. -
I am having no such errors. And i have both plugins loaded and they're both running fine. Vanish was updated a few days ago, have you made sure you have the latest version?
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yes, all plugins up to date
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Are you using default settings on the Bradley?
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everything except health, it was working fine up until the rust update
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i had to uninstall this plugin. bradley was invisible. console said he was respawning still but he was not visible.
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I have to constantly disable and re-enable the plugin to get it to work. After a while it stops spawning the bradley and even the reset command no longer works.
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All you have to do is "oxide.reload BradleyControl" And then it works just as intended. But it'd be nice if it was fixed though.
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Got my loot table setup as follows:
Code:"lootTables": { "bradleyCrate": { "ammo.rocket.basic": [ "2", "0", "1" ], "ammo.rocket.fire": [ "2", "0", "2" ], "ammo.rocket.hv": [ "2", "0", "2" ], "explosive.timed": [ "2", "0", "3" ] } },
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Nevermind