Hey.
Thank you and well done. I will have a look at it![]()

Bounty Hunter
Gives the ability to add bounties on players
Total Downloads: 896 - First Release: Jan 21, 2016 - Last Update: Apr 13, 2016
- 5/5, 9 likes
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Pho3niX90 updated Bounty Hunter with a new update entry:
1.1.4
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Hello , is it be possible to add the fact of not being able to kill it to remove a prime ally among the same group? Eg even better chat group. Or add a permission to grant a specific group , a faction
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When adding a premium, a friend can kill us to put an end to the bonus and earn money. Can Do we add a permission for claims bonus ?
[DOUBLEPOST=1456676640][/DOUBLEPOST]To avoid that persons of the same group can earn bonus -
19:01 [Error] Failed to call hook 'ChatCmd_AddBounty' on plugin 'BountyHunters v1.1.4' (IndexOutOfRangeException: Array index is out of range.)
19:01 [Debug] at Oxide.Plugins.BountyHunters.ChatCmd_AddBounty (.PlayerSession player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.BountyHunters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0 -
I have a problem, what is it ?
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
[Oxide] 00:29 [Warning] [BountyHunters] 1
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
[Oxide] 00:29 [Warning] [BountyHunters] 2
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
[Oxide] 00:29 [Warning] [BountyHunters] 3 -
How about to move color "tags" to lang file, so admins can change it without "hacking" your plugin?
And it would be great if message prefix can be specified in config file.
Thanks. -
Code:
[Oxide] 16:28 [Error] Failed to call hook 'OnPlayerDeath' on plugin 'BountyHunters v1.1.4' (NullReferenceException: Object reference not set to an instance of an object) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Oxide] 16:28 [Debug] at Oxide.Plugins.BountyHunters.getSession (System.String identifier) [0x00000] in <filename unknown>:0 at Oxide.Plugins.BountyHunters.OnPlayerDeath (.PlayerSession player, .EntityEffectSourceData source) [0x00000] in <filename unknown>:0 at Oxide.Plugins.BountyHunters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Oxide] 16:28 [Error] Failed to call hook 'OnPlayerDeath' on plugin 'Duel v0.1.1' (NullReferenceException: Object reference not set to an instance of an object) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Oxide] 16:28 [Debug] at Oxide.Plugins.Duel.getSession (System.String identifier) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Duel.OnPlayerDeath (.PlayerSession player, .EntityEffectSourceData source) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Duel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
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Hi Guys,
I have been away for a while, will look into all problems this week. -
Pho3niX90 updated Bounty Hunter with a new update entry:
1.1.5
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Can this be set up to give out Rubies as rewards for later trade in for items. Sorry for my ignorance, i have yet to try it out.
- Reading through the topic and i see two months back items were talked about but i dont seem to see if it was added or not.Last edited by a moderator: May 5, 2016 -
im using this plugin it works but everytime i try to add a bounty says i dont have the money but i have the other plug in as well ay ideas ?
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can u please add a thing so it says bounty on there head or there name changes color so u can see thay have a bounty on them