afaik there is no way of changing the items description, but i will have to have a deeper look in the future. It would be pretty handy
BlueprintSystem [Unmaintained]
Discussion in 'Plugin Support' started by redBDGR, Mar 14, 2017.
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Ok i have a problem, I cannot find gifts in barrels / crates, instead I usually find an empty spot with nothing inside ( I presume it happens when it should give me gifts) . How can I resolve?
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10:59 [Error] Failed to call hook 'OnEntityKill' on plugin 'BlueprintSystem v2.1.3' (InvalidOperationException: out of sync)
10:59 [Stacktrace] at System.Collections.Generic.Dictionary`2+Enumerator[System.String,Oxide.Plugins.BlueprintSystem+ResearchGui].VerifyState () [0x00000] in <filename unknown>:0
at System.Collections.Generic.Dictionary`2+Enumerator[System.String,Oxide.Plugins.BlueprintSystem+ResearchGui].MoveNext () [0x00000] in <filename unknown>:0
at Oxide.Plugins.BlueprintSystem.OnEntityKill (.BaseNetworkable entity) [0x00000] in <filename unknown>:0
at Oxide.Plugins.BlueprintSystem.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0 -
Notice that I am no longer able to give presents to players via Christmas plugin (They're empty), give myself presents while plugin is loaded (nothing shows in inventory after giving small, med, and large presents to myself for testing), or gift presents via AbsolutGifts plugin. Once I unload the BP plugin these all work again. Can you look into fixing this at some point?
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How do I give my whole server permission to craft research table?
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Won't the usual xmas period events break this mod with the use of presents? Would it not be better to use other items that are not used in game such as sticks, duct tape, glue & bleach thus you'll be able to represent all 4 BP tiers Fragments, Pages, books & Libraries?
Also have noticed all all servers I have tried workbench isn't set as a default BP. it always was in the old system and is necessary if you want to spam research & repair an item. -
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i have this loaded in, but we have yet to find any fragments on my server yet, only blueprints.
[DOUBLEPOST=1492831561][/DOUBLEPOST]am I doing something wrong, is there something I have to set/enable -
Please delete Blueprint Fragment, Blueprint Page, Blueprint Book, Blueprint Library they are not used in Research Table. Works only researchpaper.
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I just found out a bug that is game breaking..
If you keep taking and put the same item in a lootcrate the item will end up being transformed in the Blueprint because the plugin has a chance to spawn the item directly as the blueprint but doesn't check if the item has been put in the lootcrate by a player or normally spawned in. -
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Someone can throw off the ready config?
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redBDGR updated BlueprintSystem with a new update entry:
2.1.4
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Excuse me, "creating a new loot table" mean use "BetterLoot" plugin?
(English is not well) -
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