I do not quite understand what you mean

BlockStructure
Building blocks in the rocks, terrain and icebergs. Sets a limit build in height and depth in water.
Total Downloads: 808 - First Release: Aug 23, 2016 - Last Update: Nov 1, 2017
- 5/5, 7 likes
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that there are still bugs - how can players built in the rocks and underterrain?
I have not seen a houses in a rock or under the terrain.. -
I would like to choose 49.9 rather than 50. -
Marat 2 updated BlockStructure with a new update entry:
1.0.5
[DOUBLEPOST=1509560372][/DOUBLEPOST] -
49.9 with Version 1.0.5 !
THANK YOU -
I'm not sure that this plugin handles something like this...but, I was wondering if this plugin and/or some other plugin, limits
how large a base/home can be built on server?
Players on my server are filling in ice lakes(of course the biggest ones), as well as other massive bases throughout map.
And of course server is becoming a lagging mess because of it.
Sorry for post..........just discovered answer!Last edited by a moderator: Nov 10, 2017 -
Can not install Version 1.0.5.
Am I the only one ?
I tried to delete all the config of the old version (plugin, json, etc).
Then I download the latest version but it is seen as Version 1.0.4. -
it s not the 1.0.5 version when u update
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which version is the latest? the latest is not 1.05? It will be displayed as 1.04??
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please update fix
Code:Failed to call hook 'OnEntityBuilt' on plugin 'BlockStructure v1.0.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BlockStructure.OnEntityBuilt (.Planner plan, UnityEngine.GameObject obj) [0x00000] in <filename unknown>:0 at Oxide.Plugins.BlockStructure.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0