You can open them anywhere even if it's set to top tier only. Even opened it standing on a rock
Bank Manager [Unmaintained]
Discussion in 'Plugin Support' started by insane8472, Sep 6, 2015.
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Maybe can work with economics ? So i do not know how add a image for one "Coin"on stack box
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I'd like to create a physical building for a bank - is there a way to restrict access to the banking function unless you are in this building - OR - a certain specified zone?
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Can grant the permission when the player enter in the zone and revoke when he exit with a ZoneManager no ?
And its just a no real bank or this plugins use the box for stack the item player ? -
doest run in the actual version
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insane8472 updated Bank Manager with a new update entry:
1.0.9
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tahnks
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Great stuff, a bit tricky to get started, but i think its working now
maybe somebody who used it for a long time wants to write some additional instructions for dummies?
tnx for the pluginLast edited by a moderator: Aug 31, 2016 -
would be cool if you could add it to npc. that would really cool. then i could make a real bank in my server.
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So true! npc shop -> npc bank! more objects, less commands, thats the future of modded rust!
and npcs are awesome objects, improving hand in hand with cooperating plugins like this one maybe soon?
I never knew a single code in my life, but i will write a plugin, no matter what, because i have an idea and this comm'unity' is awesome! -
I will no longer use this plugin, its just not pretty enough for my server
I might try to write a version for npc bankers, but i have plenty other things to figure out.. like wheres my keys and how does c# work -
i really think its a shame to leave this plugin without adding the possibility to have a npc banker, since the hole functionality of the plugin is really great.
here the hook in c#, copied from GUIShop.cs => 'Shops' is a class in the region 'default config', which gets searched for the matching npc-id to the npc which is used
void OnUseNPC(BasePlayer npc, BasePlayer player) // gets called when a npc is used, returns the BasePlayer-infos of the used npc and the using player
{
if (!Shops.ContainsKey(npc.UserIDString)) return; // if Class 'Shops' does not contain the npc.UserIDString (=npc-id is not listed) then return
ShowShop(player, npc.UserIDString, 0); // (else) do whatever you should do (call 'ShowShop' to open the specific npc shop for the specific player)
}
i am still learning c# as a total newb, and dont have any idea about lua, but i am sure its possible to add the npc-hook to this plugin.
lua developers, please have a heart -
Calytic added the NPC Hook to his Plugin
Bank for Rust | Oxide
i am very happy with my first NPC Banker in his salvaged suit -
insane8472 updated Bank Manager with a new update entry:
1.1.0
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insane8472 updated Bank Manager with a new update entry:
1.1.1
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xD now?! really?!
Thank you very much insane8472this plugin really rocks now for me!
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Been working on it for awhile now, the timing is just a coincidence.
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Great job i like your mod.. but i need bank with Economic mod . .. i prefer that the players pay for this service .
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As it can be used without "Rust: IO Clans"?
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or the player can deposit items for free, but to take them out, he has to pay an amount, depending on the time he left the item in the bank.