This plugin has 2 main functions:
1) Extend the number possible last backups up to x instead of only 4 by system default.
2) can run also automated backups while server is running.
The inbuilt backup does run on every startup, but can save only 4 starts back
BackupExtended
Moved
Total Downloads: 635 - First Release: Sep 15, 2016 - Last Update: Dec 10, 2017
- 5/5, 3 likes
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@Fujikura Just wanna thank you, I put this on months ago because relying on the in game backups led to 2 big rollbacks. Today this plugin came through for me, for some reason 4 out of 5 of my backups save files were corrupt and had half the entities in them, I loaded in after todays Steam auth thing to find massive chunks out of everyones base. I navigated to the last backup, loaded and boom everything was back.
I'd also only JUST fixed server crashes that I'd been having for the last week as well so this would have sealed our fate.
You saved my server, thanks. -
@Fujikura Quick question though, why does my 0 folder have a my_server_identity folder and a folder with my actual numbered server identity?
The numbered one is from the last backup, so is that the vanilla Rust's folder? -
Fujikura updated Backup Extended with a new update entry:
0.3.2
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Just updated and got an error, here is a picture.
Imgur: The most awesome images on the Internet -
"maxPlayers": 20, if players are >like maxplayers then plugin dont do backup? right?
i havr 60 slots on server and i want do backup time every 1800s it's my cfg rigt?
Code:{ "Notification": { "backupBroadcast": false, "backupDelay": 5, "prefix": "BACKUP", "prefixColor": "orange", "useBroadcastDelay": true }, "Settings": { "numberOfBackups": 8 }, "Timer": { "delayRetrySeconds": 120, "maxPlayers": 60, "maxRetry": 10, "timerInterval": 1800, "useTimer": true } }
Last edited by a moderator: Feb 10, 2017 -
But a timerInterval of 3600 seconds instead of 1800 should be really enough for most cases. For lower saves-intervals you should use
my other plugin for such cases >>> SaveMyMap for Rust | Oxide -
I use Savemymap and this ;p i have problem with roolback my server last time and i must have copy players data for last 10h
Backup Extended does not work properly for me does not create new directories in /serverfile/backup
[DOUBLEPOST=1486729838][/DOUBLEPOST]I reload plugin and now i have new folders but.. All folder have this same created time
https://i.gyazo.com/df98308892bea47e8d24aa0fed34fa41.png
And in folder 0 i have folder name - my_server_identity but in other ( 1-4) folder name is "rust-server". Directory to server file is
/home/rustserver/serverfiles/server/rust-server -
which folder is the last game save? -0? Could you may add placing a txt file inside the folder with the date and time, in the name of a copy file? Example 14: 35-10.02.17.txt?
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Thanks for reply. still i have problem with plugin after 12h i have 9 folders. in folder 0 i have "my_server_identity", folder 1 is empty, 2 have folder with name "rust-server", 3-4 are empty, 4-9 have inside folder with name "rust-server". now my server stand up after crash and in "0" i have new folder with name "rust-server" and "my_server(..)"
Last edited by a moderator: Feb 11, 2017 -
Fujikura updated Backup Extended with a new update entry:
0.3.3
[DOUBLEPOST=1486824582][/DOUBLEPOST] -
nice! i try. Thanks
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@Fujikura Noticied something weird, 0 folder has 'my_server_identity' Folders 1-4 are empty, and 5 has a folder with the proper server identity from a couple days ago.
Code:"numberOfBackups": 6 }, "Timer": { "delayRetrySeconds": 60, "maxPlayers": 10, "maxRetry": 10, "timerInterval": 7200, "useTimer": true
Thanks -
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The only empty folder it must is always number 3 short before restart.. -
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@Fujikura Looks like it's still a bit screwy with most folders empty. Is it because my backup is every 5 hours and my restart is every 12? so it just starts from the beginning after every restart?
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I did then, to be proof, backup the latest folder ( 0 ) and did delete then the complete backup rootfolder. Maybe you should follow this too for coming back to normal state.