1. Thanks mate
     
  2. Hello... so.. if i use wulfbuild or not there is one problem... C4 can by thrown through doors...
     
  3. Getting spam error in Rcon:

    [Oxide] 2:50 PM [Debug] at Oxide.Plugins.AutoDoorCloser+<OnDoorOpened>c__AnonStorey0.<>m__0 () [0x00000] in <filename unknown>:0
    at Oxide.Core.Libraries.Timer+TimerInstance.Update () [0x00000] in <filename unknown>:0
    [Oxide] 2:50 PM [Error] Failed to run a 3.00 timer in 'AutoDoorCloser v2.0.2' (NullReferenceException: Object reference not set to an instance of an object)

    Thanks!
    -SUE, RustieShack
     
  4. Wulf

    Wulf Community Admin

    See previous replies.
     
  5. Thanks Wulf! Your fix fixed it :)

    -SUE, RustieShack
     
  6. Pretty sure that is a Rust bug and has nothing to do with autodoor
     
  7. no..
    if i use plugin... c4 fly.. without not.. we tested it bro
     
  8. Definitely a bug with AutoDoorCloser. If you let the door close with the plugin, c4 goes right through. If you turn auto closer off or press E on the open door, c4 doesn't go through. I'd say since the doors now have a full range of motion server-side, the plugin isn't updating them properly.
     
  9. the doors close, but evertime a door close, this some into the console

    Oxide] 3:37 PM [Error] Failed to run a 5.00 timer in 'AutoDoorCloser v2.0.2' (NullReferenceException: Object reference not set to an instance of an object)
     
  10. Wulf

    Wulf Community Admin

    Are you using the version I posted?
    http://oxidemod.org/threads/autodoorcloser.6661/page-8#post-139631
     
  11. I just tested your latest version Wulf, and the C4 will still fly threw the door.
     
  12. hello, I seem to have a problem on my server where c4 and rockets go thru the sheet metal door, Im not sure which plugin that could be the problem, but its only on the sheet metal door, not the walls or any other of the door qualitys
     
  13. FTM

    FTM

    Getting this error spamming my console, however... the doors are still closing.
     

    Attached Files:

  14. Wulf

    Wulf Community Admin

    Use the version I posted.
     
  15. You should force update it imho looks like the author is MIA anyway.
     
  16. Wulf

    Wulf Community Admin

    He's around, just not replying to anyone. ;)

    I'm waiting a bit for a reply from him before updating it for him.
     
  17. AutoDoorCloser is thought to cause this issue.
     
  18. Is it possible to fix the issue with c4 going through the doors that are auto closed? I'm using your update Wulf, still not working quite right. Thanks for the update!
     
  19. Wulf

    Wulf Community Admin

    I'm not sure. The only reason I can think of that it's doing that is because the client or server is thinking that the door is open.
     
  20. The update changed the animation from client to client and server so that must be the issue, the server must still think the door is open for some reason
     
    Last edited by a moderator: Nov 3, 2015