That's not an error, it's just a warning. It doesn't affect the plugin. A "fix" is posted above as well.
AutoDoors [Unmaintained]
Discussion in 'Plugin Support' started by Wulf, Feb 2, 2015.
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Wulf Community Admin
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Download my File post befor
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Thank you
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[Warning] AutoDoorCloser plugin is using deprecated hook: CanOpenDoor
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Wulf Community Admin
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Thanks, you da man!
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Bombardir updated AutoDoorCloser with a new update entry:
Small fix
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error
Attached Files:
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I'am getting this error,
Code:1:40 AM [Error] Failed to run a 3.00 timer File: AutoDoorCloser.lua Line: 59 : at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BuildingBlock.UpdateLayer () [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
Last edited by a moderator: May 10, 2015 -
Hello,
Could you export all the messages (ex : "Your doors will close automatically after %s sec.", /%s [off/<time>] -- set/del time for automatic closing doors"...) in the .json config file instead of the .lua file, so it can be translate easily? (I'm using a multiplaygameservers dot ... and I can only change the config file, not the plugin itself).
Thanks for your great work.Last edited by a moderator: Jun 7, 2015 -
I don't think it seems to actually prevent function, though. My doors are still closing. I just like having a clean log file is all. -
Bombardir updated AutoDoorCloser with a new update entry:
faster better stronger
[DOUBLEPOST=1435216022][/DOUBLEPOST] -
Worked great for me! Thank you
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Doesnt work with update
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Wulf Community Admin
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Wulf Community Admin
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Wulf Community Admin