1. Anyone know where I can obtain that information?

    I'm working on an alternate config using the ItemConfig and ConstructionConfig mods (thanks to the creator of this mod, it's awesome) and I can't quite figure how to get / modify this information.

    In the ConstructionConfig generated by my server, I see resistances for twig, wood, stone and metal but not for armored. I figured it might just be the same as metal, but with more health, but the numbers I'm computing from this do not make sense, so I suspect there's some data I simply do not have access to.

    In fact the one data that doesn't seem to compute is the damage resistance to explosions. Using metal values, I come up with 2x C4 to blow an armored wall which is close but no cigar. I keep reading it does 420 dmg, so I could figure it that way but I'd rather use actual values from the game.

    Any help would be appreciated.
    [DOUBLEPOST=1433424307,1433362972][/DOUBLEPOST]Ah, nevermind I found it. I had a rounding error, turns out the armored tier uses the same resistances as sheet.

    That said I have another question semi-related to this. I changed the health of different construction pieces and it's working well in game but the displayed health is still normal in game. For instance, I modified wood so it takes 2 c4 to blow up. I don't know the exact health it has but say it has like 800 and c4 damages it by 420. When I look at the piece in game, I see it at 250 health.. if I lay 1c4 it actually goes down to 380, but it's still showing 250... One more c4 and it blows up.

    Is there any way to have the game display the proper numbers? Or maybe hide them altogether? I'd rather not see it than see a number that is wrong.