AreaNuke

Moved

Total Downloads: 818 - First Release: Feb 7, 2016 - Last Update: Oct 22, 2016

5/5, 6 likes
  1. @Noviets I've some quistions about this plugin,
    its saying This will remove every object within 20 meters of you.
    so Is it removeing also every claimed houses or is it only removeing loose objects that is flying around the server ?
     
  2. Objects created with the hammer are different, as they use the ConstructionManager. So be careful around buildings. If you remove the construction manager, it will remove the entire building (All construction attachments within that ownership cell). It will remove all non-hammer placed objects at distance correctly, but buildings are using the ConstructionManager. The first construiction object placed within an owership cell will create the ConstructionManager if one does not exist (created with the hammer). However things on the floor or objects placed from the hotbar etc will be fine.

    Hope that answers your question mate.
     
  3. Thank you for this explenation I know now what this plugin is doing and I'll use this carefully
     
  4. Noviets updated AreaNuke with a new update entry:

    1.0.2

     
  5. Code:
    [Oxide] 05:47 [Error] Failed to call hook 'cmdareanuke' on plugin 'AreaNuke v1.0.2' (IndexOutOfRangeException: Array index is out of range.)(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)[Oxide] 05:47 [Debug] at Oxide.Plugins.AreaNuke.cmdareanuke (.PlayerSession session, System.String command, System.String[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.AreaNuke.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 
     
  6. Thanks for the report, I know the cause, fixing it now
     
  7. Noviets updated AreaNuke with a new update entry:

    1.0.3

     
  8. Working now, but when I areanuke an area a "ghost" of the deleted structure parts remain. I areanuked a foundation but the connection points were still there and I was able to place walls on the connection points of the nuked foundation even though it wasn't actually there.
     
  9. Hmm interesting, seems like it needs to be invalidated or something similar. I'll take a look tomorrow.
     
  10. don't work
     

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