1. alright its almost done as a bonus feature i dont know if this will still be in when i am finished with it but it can currently dettect fly hack on connect it can also dettect dizzy whether you enable a hack or not it i am nt sure if it can dettect any other type of hacks nt finished testing it yet :) andyes i already implemented something to stop the ceiling glitch there is three methods i am working on 1 banning the peep who does that 2 teleporting htem to hacker valley or a predetermined spot by an admin 5 which should be the best one its too long forme to explain here but its comming. :)
     
  2. @Cooper sweet nice to hear just let me know when its ready! And also can I add you on steam my server developers would love to talk to you! Steam Community :: DraB
    [DOUBLEPOST=1451244748,1451187311][/DOUBLEPOST]@Cooper any update already having the problem explode on my server :(
     
  3. sure i will add you also i was looking into it and i realized that its letterally the tp plugin issue it does dual tp like the antifly fall ubut peeps can dc before its executed so you posted the request on the wrong plac
    yea i finished with a patch for the tpr plugin :) i made it so if they dc before the tpr plugin has a chance to dual tp them it will teleport them to where they requested the tp from :)
    [DOUBLEPOST=1451254522][/DOUBLEPOST]
    how ever the anti fly hack etc is going to be made with the new version of antiflyfall iwill add it in once i am finish testing it
    i am just polishing the tpr plugin now adding the confg so you can mess around with itand i sent you a request on steam accept it.
     
  4. @Cooper thanks so much for the help!
     
  5. this update will feature a rapid no fall checking that will take less than a second to complete and also has the potential to detect injected hacks because of the way hacks manipulate the character making them either fall slower or faster, it will also be able to detect ceiling hack glitches the ceiling hack check is called after the tp check which means that if someone gets caught by it they are more than likely cheating but if you don't want your players getting banned by it it supports an option in which you could tp the potential hacker to hacker valley very very very far from civilization it will also check flyhack onconnect much like the plugin reneb made bac in oxide 1 except this check is alot faster and less annoying cause this checks so fast that you might not even notice it and the character does not die during this check
     
  6. So when you going to add leg injury on connect?
    I have bug from ur plugin tho, when you die and reconnect you spawn to same place :)
     
  7. yes i recently found out thi bug as well i am thinking up meathods i could use to prevent this thats why it ahsnt updated as yet which by the way adds ,anti fly hack,antinofall,anti ceiling hack :).
    [DOUBLEPOST=1452554777][/DOUBLEPOST]
    the nofall check is about 0.64 seconds too short to even notcice
    [DOUBLEPOST=1452554777][/DOUBLEPOST]
    the nofall check is about 0.64 seconds too short to even notcice
     
  8. Sorry for the late update i have just being busy with alot of other things the update will come soon featuring< Anti nofall, Antiflyhack, Anticeiling hack
    [DOUBLEPOST=1453677459][/DOUBLEPOST]
    umm yea i am working on a new update it will be finished soon its a major update that will change the plugins meaning it will include anti ceiling hack, anti nofall and anti flyhack :) and yes the death glitch will be fixed i have just being busy with a lot of other things
     
  9. Antiflyfall update status
    1)new method of dettecting base entity glitches implemented dettectiong vertical checks allowing for a better and more effecient method of dettecting hacks suchas that to its fullest completed :)

    2)Dettections are broadcast to admins and optional staff /mods

    3)Nofall method rework is pending rapido check is being debuged also adding mono meathod to dettect nofall on the get go :p

    4)Fly hack detection method rework is also pending.

    5)various bugs fixed such as death tp back and error spam in console on tp death.

    Sorry for this update taking so long but i had alot of stuff doing.
     
  10. Update status, but where is update itself? :) So if I use this plugin would I need to use reneb antiglitch?
     
  11. yes you will as this is more of an anticheat than a antiglitch for example this is programed to stop ceiling hack nofall etc while renebs antiglitch is programmed to stop loot from going in foundations etc.

    sorry for the long wait the plugin is over 1035 lines long and it will be worth the wait.

    here is a quick brief of whats being added.

    1)method of detecting death tp implemented to stop the plugin from tping null characters

    2)ceiling hack detection method changed this method is a lot more stable than renebes in my opinion at last this method also has a bunch of exploits hacker could use to bypass the ceiling check anyway thus rendering the r-anticheat ceiling check useless.

    3)flyhack check on spawn will just be used with the nofall check this check takes 0.65 seconds before your character usually open his or her eyes :p.

    i have tested everything else nofall/flyhack check and ceiling check works like a charm

    there is only one check left an that is the mono nofall check to check for it while they are playing rather than checking for it when they first connect.
    and a few more cosmetic stuff suchas optional do ipban etc then the cleaning remove all debug files and thats it :)
     
  12. copper updated AntiFlyFall with a new update entry:

    3.1

     
  13. copper updated AntiFlyFall with a new update entry:

    3.1

     
  14. copper updated AntiFlyFall with a new update entry:

    3.1


    [DOUBLEPOST=1454136627][/DOUBLEPOST]
    if you
    yo prefix this is an early release of the plugin but i think i ot all the bugs patched if you see any can you tell me plz
     
  15. okey I put it but I don't see any bans yet are they rare with this plugin :? ofc i did enabled banning
     
  16. naah that depends on what you have it set to i think you should set it to check 3 times or maybe 2 cause hackers that know the tests can dsablle it btw preix i figure dout how i could dettect hack menues using state flags but i cant tellthe differnc ebetwween when a hacker is in inventory or in hack menu as it gives me the same flag.
     
  17. Oh. I have custom ban plugin.I had to edit method of hook calling netuser, whobanned (string), reason (string) :D

    BUGS:
    1. After you open/close doors in your base and you do it too quickly you may always get Facepunch violation kick, so when you reconnect you get ban for 0.0.0
     
  18. any suggestion's?
    Could have swore i disabled that by default disable it i programmed it to tp to last stable location instead
     
  19. copper bans part is okey, just mine issue for having custom one. For now it's all fine just need to fix that issue with after facepunch violation kick (mostly happens with doors and stairs)