"Another instance is already running" since the last update
Discussion in 'Rust Discussion' started by OfficialRetard, Jun 8, 2018.
-
This is a bug released with a recent update.
To get round this you need to delete the line "single-instance=" from your boot.config file in RustDedicated_Data/
Hope this helps ! -
-
Sigh...
-
Long term server ops will know that by default all servers used to run under a single installation of Rust. This was changed in the last 12-18 months, but Wulf allowed us to continue to do so by using this method in the start.bat job.
Code:RustDedicated.exe -batchmode -nographics ^ +server.identity "PvP01" ^ +oxide.directory "\server\{server.identity}\oxide" ^
The directory structure looked like this:-
C:\GameServers\Rust\server\PvP01
C:\GameServers\Rust\server\PvP02
C:\GameServers\Rust\server\PvE01
Each directory would have its own \cfg\ and \oxide\ directories with a unique set of plugins, config, data, etc for each server.
So please stop sighing and accept there are server admins who have run servers like this for a very long time (in game terms). As of the last update, we can no longer do this because of the error reported by several people.
IT'S A BUG. Until Wulf tells us otherwise. -
Wulf Community Admin
-
RIP using RMS For multiple servers ;(
-
Hi guys just had a look into this one and I've found cause and the fix.
Seems the latest releases have enabled the unity player single instance mode by default.
The fix is to remove:
Code:single-instance=
Code:RustDedicated_Data/boot.config
Hope this helps. -
Wulf Community Admin
-
I've now applied the Multiplay fix.
Thanks again.