1. {
    "drop_config": {
    "limit_airdrops": true,
    "limit_count": 1,
    "airdrop_event": true,
    "airdrop_timer": 75,
    "airdrop_speed": 40,
    "control_loot": true,
    "draw_arrow": false,
    "arrow_length": 15,
    "arrow_duration": 60,
    "arrow_size": 4,
    "remove_orignal_loot": false
    },
    "loot_list": {
    "capacity": 6,
    "fill_capacity": true,
    "list": [
    {
    "name": "weapon",
    "count": 2,
    "blueprint": false,
    "items_list": [
    {
    "name": "rifle.ak",
    "chance": 40,
    "min_amount": 1,
    "max_amount": 1
    },
    {
    "name": "rifle.bolt",
    "chance": 35,
    "min_amount": 1,
    "max_amount": 1
    }
    ]
    },
    {
    "name": "blueprint",
    "count": 2,
    "blueprint": true,
    "items_list": [
    {
    "name": "lantern",
    "chance": 20,
    "min_amount": 1,
    "max_amount": 1
    },
    {
    "name": "box.wooden.large",
    "chance": 15,
    "min_amount": 1,
    "max_amount": 1
    }
    ]
    },
    {
    "name": "ammo",
    "count": 2,
    "blueprint": false,
    "items_list": [
    {
    "name": "ammo.rifle",
    "chance": 45,
    "min_amount": 40,
    "max_amount": 64
    },
    {
    "name": "ammo.pistol",
    "chance": 50,
    "min_amount": 30,
    "max_amount": 64
    }
    ]
    }
    ]
    },
    "msg_config": {
    "messages": {
    "signal": "[<color=#ffbf00>Airdrop Organizer</color>]There is too many airdrops already! Wait for your turn!",
    "eventcall": "[<color=#ffbf00>Airdrop Organizer</color>] Airdrop called! Next airdrop in {airdrop_timer} minutes.",
    "randomdrop": "[<color=#ffbf00>Airdrop Organizer</color>] Airdrop called!."
    }
    }
    }
     
  2. Yes. you can turn off custom loot. And set frequence, and speed of plane
     
  3. Interesting, everything looks good. I don't understand why you'd be getting that error. I had the same one but it was a easy fix :(
     
  4. is it control_loot false and remove_original_loot false?
     
  5. yes try that
    [DOUBLEPOST=1439053399][/DOUBLEPOST]
    Do you use a stack size plugin? Think best would be if you should say "true" on "remove_orignal_loot.
     
  6. Yes I do
     
  7. I quoted lukavyi, so don't bother the question about stack size plugin :)
     
  8. if I enter "true" - loot will be set that in the plugin or the original?
     
  9. DOH! srry
     
  10. if you set "remove_original_loot": true - it will only drop items from the config file in the airdrop. Can be that was make your problem. Drops more ammo than your max_amount is set to because it doesn't remove original loot.
     
    Last edited by a moderator: Aug 8, 2015
  11. Thats because you don't use the Stacksizes and it is not an error, it is adaptation the plugin does to avoid errors. If you see anything related to plugin maintance, its not an error.

    Not an error to be patched :p

    If you set to remove the original loot to true, it will simple clear the inventory of the airdrop and fill with items in the plugin's config.If false, it will keep the original items from Rust and will add more items from the config file.
     
  12. WolfsDarker - Had a airdrop landing in the water. Not far from land but around one square from land (square/grid in the RustIO map).
    Changed the cs.file (World.Size / 2) - 550) and set 550 instead of 500 and see if more drops land in water. think it's rare that it did land in the water but I'll try and see.
     
  13. Its random, you can't control where it will land, but you can map the X Y Z coords and change in the plugin for min/max if you wish.
     
  14. Done that now!
     
  15. I added this plugin and with default setting its freezes the server, are there any known conflicts? I am running a multiplay server with oxide and a modded server. Please post back this has been the best airdrop plugin I have seen.
     
  16. Multiplay have not upload the latest version of this plugin. Contact them and say that they have to update it. The version they have on clanforge are 1.2.6 and they latest version is 1.3.0 and it fix the freeze.
     
  17. plugin works fine, ty for this :)
    just one question: how i can make 3 different static sets (kits) for airdrops?
     
  18. What do you mean? You mean like category? Like weapons, clothes etc in the config?
     
  19. example:
    make 3 different sets in config:
    1st set: wood, stones, sulfur
    2nd set: metal ore
    3rd set: aplle
    each airdrop contains only one (random) set, nothing else
     
  20. What you can do is you make categories in the config. Like "ores" and than you set how many items from that list will be in the airdrop. Say you set "count" to 3 in list "ores", then it will always drop 3 items from the list "ores". Dont think you can make "kits" of drops. Like first airdrop will only contain ores, second will contain Wood and Stones. It will always be random items if you dont set the "count" to as many items you have in that list.

    Its hard to explain it easy.