1. Hi. Does this plugin allow to control what is inside the box for the airdrop ? or at least to change the chance of GOOD loot inside it instead of bad usual things we get from them ? Thx
     
  2. BaK

    BaK

    Yes it does
     
  3. it was fixed in 0.4.1 of plugin.

    It does allow to configure chances of items in loot (create totally a custom loot settings for airdrop).
    [DOUBLEPOST=1439208343][/DOUBLEPOST]
    Could you describe this feature in detail? I didn't use a Zone Manager plugin.
     
  4. My goal is to have air drops that drop a random number of crates at random intervals with random stuff on a specific time table.
    IE: air drop would drop 1-4 crates with 10-18 items in the crate (including resources) every 8 minutes of game day.
     
  5. This is possible using multiple plugins such as Airdrop Control, this plugin and timed execute.


    You may set a number of crates using airdrop control: http://oxidemod.org/plugins/airdrop-controller.804/

    Not sure about random intervals support. Maybe others could shed some light on this. This will be supported later.
    + This plugin allows to disable built-in airdrop.

    You may set loot generation settings as you like using this plugin.

    You may use timed execute for timetable settings: http://oxidemod.org/plugins/timedexecute.919/

    Set 1-4 crates in airdrop control and get some nice airdrop call commands for admins. You may also configure drop locations.
    Configure drop settings using this plugin; Set interval for plane spawn to desired value;

    hth
     
  6. baton256 updated AirdropExtended with a new update entry:

    0.5.1

     
  7. Could you tell me how to set this up then in order to be sure that airdrop will get good loot inside ? ( like BP - Guns - ammunitions ? )

    Thx.
     
  8. BaK

    BaK

    The config file is awkwardly placed in the data folder, edit it, and save it as another file name, then use /aire.load <newfilename>
     
  9. I've just made a quick setup config with good loot (imho).
    [DOUBLEPOST=1439286166][/DOUBLEPOST]
    Configs are placed in data folder to easily swap them using timedexecute for example. I thought its a cool feature :)
    What drawbacks are in your opinion?
     

    Attached Files:

  10. Thanks for that. I will try that.

    If I take an exemple ( just to be sure I understand correctly )

    The capacity of the crate is 18
    Only 1 will be dropped by plane after a full complet night cycle.
    There will be a maximum of 4 items inside a drop
    Ammo rifle : there will be a 50M chance of presence inside the loo. with minimum 32 ammunitions and maximum 48

    And from that I can change what I want right ?

    Thx
     
  11. Right, crate capacity is 18.
    Not sure about full night cycle, it's just dropping one each real time hour.
    There will be 18 items in a drop. According to pick strategy #1, there will be 4 armors, 3 ammo, 1 misc, 1 medical, 1 resource, 1 tool, 4 weapons and 3 blueprint items. 4+3+1+1+1+1+4+3=18.

    About ammo rifle - chance is 50%, inside the ammo group. And stack size is from 32 to 48 shots.

    Small example: we have a "Tool" group in this config with 2 item in it: "explosive.timed" and "supply.signal". Explosive has 40% chance and signal has 15% chance. It means that in 100 airdrop crates there will be roughly (40/(40+15))*100 = 72 c4 and (15/(40+15))*100 = 28 supply signals.
     
  12. BaK

    BaK

    The drawback is the other config files are all in the config directory, I have to keep swapping folders to edit the config XD its not a massive downside.
     
  13. 18 items is too much for my server ( a new one )
    What can I change then if I only one 6 items in a crate dropped by a plane ? The crate capacity ? Those 6 items will be also various with time ? ( how is working the groups when you modify the number of items allowed to be dropped ? ) Will it always be the same type of loots ?
    Thx
     
  14. Then just change strategy to 0 and set capacity to 6. Your loot will be chosen using groups and chances of items. I will edit description of plugin later to clarify loot pick algorithm.
     
  15. ok I will do that !

    So plugin installed
    Json file ( for good loot ) in Data

    Then ( just to be sure )

    I used the oxide command aire.load <setttings_name> ( the name of the file I put in Data )

    Then I pushed the call button for an airdrop on my rcon console but I saw :

    (15:27:55) | [Oxide] 2:28 PM [Info] aire:Loading settings: airdropExtended_goodloot
    aire:player count is:2
    aire:Cargo Plane has been removed, due to insufficient player count: 2.

    I understand it did not work because we are only 2, but what can I change to test it with the 2 players ;-) and then change again if necessary ?

    Thx
     
    Last edited by a moderator: Aug 11, 2015
  16. just type
    Code:
    aire.players 0
    to set min player count to 0, or call airdrop with console command from other plugins.

    Be sure to use latest version - 0.5.1. Otherwise plugin will prevent all airdrops if player count is insufficient.
    [DOUBLEPOST=1439300913][/DOUBLEPOST]
    I guess you should just change PickStrategy to 1 in settings file
     
  17. Ok I have done the command for 2 players then I pressed the call button on my rustAdmin console :

    (15:58:52) | [Oxide] 2:59 PM [Info] aire:Setting min players to 2
    (15:59:02) | [Oxide] 2:59 PM [Info] aire:player count is:2
    (15:59:02) | [Oxide] 2:59 PM [Info] aire:Cargo Plane has been spawned.

    The plane came. I could go on the site to see inside the crate. Here is the result :

    http://img11.hostingpics.net/pics/9462462015081100007.jpg

    Maybe I had to reload first the good loot.json ( as it was not working before ) with the values I put :
    Capacity": 6,
    "PickStrategy": 0,

    But I have now 3 files in Data : is it normal ?

    http://www.hostingpics.net/viewer.php?id=681547airdrop.png

    It is just to be sure to use this plugin correctly ;-) Thx
     
  18. hmm, some weird things are going in here. There shouldn't be 2 goodloot files. The screenshot of the loot is wrong, settings are not reloaded.
    The airdropExtended_defaultSettings is fine. The airdropExtended_goodloot is fine too.
     
  19. Oki Let met check again.

    I have deleted the third file.

    I will load the correct json with the rcon command now that players minimum is ok.
    Then I will call the plane and see if loots are based on the edited file.

    ( I will edit my post later )

    /EDIT :

    I deleted the plugin.
    I deleted the json files in data

    I reuploaded the latest version here is the result :

    Code:
    (18:14:27) | [Oxide] 5:14 PM [Info] Loaded plugin AirdropExtended v0.5.1 by baton
    (18:14:28) | [Oxide] 5:14 PM [Info] aire:next airdrop in:3600
    (18:15:17) | [Oxide] 5:15 PM [Info] Unloaded plugin AirdropExtended v0.5.1 by baton
    (18:15:17) | [Oxide] 5:15 PM [Info] Loaded plugin AirdropExtended v0.5.1 by baton
    (18:15:17) | [Oxide] 5:15 PM [Info] aire:next airdrop in:3600
    (18:15:28) | [Oxide] 5:15 PM [Info] aire:Setting min players to 2
    (18:15:28) | [Oxide] 5:15 PM [Info] aire:next airdrop in:3600
    (18:15:43) | [Oxide] 5:15 PM [Info] aire:Loading settings: airdropExtended_goodloot
    (18:15:44) | [Oxide] 5:15 PM [Info] aire:next airdrop in:3600
    (18:15:51) | [Oxide] 5:16 PM [Info] aire:Cargo Plane has been spawned.
    The extended good loot is
    "Capacity": 6,
    "PickStrategy": 0,

    http://img15.hostingpics.net/pics/2031072015081100009.jpg

    Again the 18 boxes are filled.

    and there is again this file created in the data folder :
    http://img15.hostingpics.net/pics/177611airdrop2.png

    Do you know a way to do it properly and avoid that mistake to get the correct result ?
    ps : there was next airdrop in 3600 and I pressed the call button on my rust admin console.
    ps2 : Will it come automatically ( the drop ? ) or do I always have to load the file and then to call the plane ? ( I would it that way ) or maybe once a day.

    Thx
     
    Last edited by a moderator: Aug 11, 2015
  20. baton256 updated AirdropExtended with a new update entry:

    0.5.2


    [DOUBLEPOST=1439332195][/DOUBLEPOST]Added diagnostics information for file loading, updated plugin description to clarify settings part. Added links to example settings for rust 1307.