1. Set mine: "BuiltInAirdropEnabled": false,
    But I still get 2 planes/timers.
     
  2. But your airdropextended work on the new update ??? Because me no ...
     
  3. No, it's dropping like every 15 minutes. It's insane.
    [DOUBLEPOST=1443967803][/DOUBLEPOST]
    It keeps saying there are Supply Drops every 12-15 minutes. :/

    [Oxide] 3:20 PM [Info] aire:Supply Drop 228180 has been spawned at 895.8052,453.7614,-817.1368.
    [Oxide] 3:34 PM [Info] aire:Supply Drop 229522 has been spawned at -178.4263,453.7614,1204.174.
    [Oxide] 3:56 PM [Info] aire:Supply Drop 233277 has been spawned at 429.6943,453.7614,-550.5482.

    It overrides Airdrop Extended's settings, because I allowed Supply Signals.
    I first thought they boosted supply signal droprate since update, but it also happens when no one is online.
     
    Last edited by a moderator: Oct 8, 2015
  4. Yes. Same problem. Have airdrop every 10-15 minutes.
     
  5. Seems to be fixed with the second last Rust update.

    Edit: Okay. It looks like it is back with the new update.
     
    Last edited by a moderator: Oct 8, 2015
  6. There is definitely something out with the timer, airdrops not adhering to time settings in config. The built-in drops also seem to occur when turned off and ignore minimum player count.

    Using AirdropExtended v0.8.9 - Oxide v2.0.1455 (Oct.7, Wulf's last update) - Rust Protocol 1323
     

    Attached Files:

  7. As seen below:
    [Oxide] 3:20 PM [Info] aire:Supply Drop 228180 has been spawned at 895.8052,453.7614,-817.1368.
    [Oxide] 3:34 PM [Info] aire:Supply Drop 229522 has been spawned at -178.4263,453.7614,1204.174.
    [Oxide] 3:56 PM [Info] aire:Supply Drop 233277 has been spawned at 429.6943,453.7614,-550.5482.


    It somehow sees these airdrops as Supply Signals and thus bypasses Airdrop Extended.
    The normal airdrops still get blocked:

    [Oxide] 4:43 PM [Info] aire:Cargo Plane has been removed, due to insufficient player count: 4

    It might be a Rust problem and not a plugin related problem.
    I contacted Baton256 via PM and he will look into the matter.
     
  8. Hi,
    I had a trouble with the plugin. After you add some loot with setitem I restart the plugin with oxide and there were more than 100 airdrop on the map .. So, I had to remove all manually.

    Fortunately there were only 15 connected to my server, they have not seen apparently. So there were no aircraft in the sky, but just spawns.

    Think you know where it comes from? Thank you
    [DOUBLEPOST=1444372401][/DOUBLEPOST]
    I also added they were all lined up one after the other at a certain point of the map.
     
  9. Make function. so that you can choose to change loot or not. To only working time between air and alert, and the drop has been the standard on official servers!
     
  10. I'm also having the issue where drops are happening all the time. Going to have to unload it for now until there is a fix.
     
  11. baton256 updated AirdropExtended with a new update entry:

    0.8.10

     
  12. Do we make feature requests here or on the Trello board?
     
  13. Apparently you cant let anyone add cards, so I'll be copying stuff from here :(
     
  14. Oh. okay. That's probably better anyway. More work for you, but at least you can maintain a list the way you want.
     
  15. HELP!
    > You have no permission to use this command!
    >You have are required to have permission "aire.canDrop" to run command: aire.drop

    What i have to do with the permission?
     
  16. Read this: Using Oxide's permission system | Oxide
     
  17. Just a question with aire.topos

    Is it possible to make different aire.topos in only one line like :

    aire.topos -100,100 2500,-154 350,499

    like just to put one line with all the coordinates we want ?
     
  18. Still get drops every like 15 minutes.
     
  19. its a great plugin, but there isn't anything in the config file for editing the drops. it will only let me load a premade file. make it so you can customize it from the config file and it will be perfect
     
  20. Drop collision and despawn notifications seem to be out of sync with their respective events. In other words, collision notification does not occur @ time of collision; despawn notification does not occur @ time of time of despawn.