1. Can you make it so that planes used from the signals is at the config speed rather than default.
     
  2. Can anyone tell me how the Crateintervals refer to time? Min is 3 and max is 10. Does this mean it will do an airdrop every 3-10 minutes? Any help would be appreciated
     
  3. "Drop MinDropCratesInterval, MaxDropCratesInterval => time for the airdrop to wait before sending another crate (if maxcrates > 1)"
    and i think is seconds! Time between crates!
     
  4. So if I want my airdrop to drop 1-2 crates every 30 minutes. How the hell would I do that? lol
     
  5. I am getting the following error when I do an oxide.reload *

    [Oxide] 10:59 AM [Warning] Ignored obsolete game extension reference 'Oxide.Ext.Rust' in plugin 'AirdropControl'

    also getting same thing for "Give" and "StackSizes" modes.

    yes I have latest Oxide and Rust server loaded
     
  6. In new version v70, server will call default airdrop, and also airdrop from plugin, so its mean, I have on server 2 airdrop, and I need disable airdrop which is called by server no PLUGIN. I set 6 and 12 hours, but airdrop start every 30 minutes.
     
  7. hey there are other one I have trouble reaching into throwing a Supply Signal then there's nothing Airdrop ??
    [DOUBLEPOST=1438170769][/DOUBLEPOST]
    have got it working again I reinstall just Plugins and then run it again
     
  8. how do I make them drop random and set drops for every so many mins?
     
  9. In this plugin is possible to change which items will be in airdrop?
     
  10. Nope...
     
  11. Which plugin can do this? Last plugin which I used no longer work correctly, the author does not want to repair it =(
     
  12. Wulf

    Wulf Community Admin

    Airdrop Organizer perhaps.
     
  13. With it also problems. server freezes with drop box of the plane. Have to restart the server. This happens with any change settings of items. At default settings all right
    [DOUBLEPOST=1438620284][/DOUBLEPOST]With these settings, all right:
    Code:
    {
      "drop_config": {
        "limit_airdrops": false,
        "limit_count": 3,
        "airdrop_event": false,
        "airdrop_timer": 30,
        "airdrop_speed": 40,
        "control_loot": true
      },
      "loot_list": {
        "capacity": 6,
        "fill_capacity": true,
        "list": [
          {
            "name": "weapon",
            "count": 2,
            "blueprint": false,
            "items_list": [
              {
                "name": "rifle_ak",
                "chance": 40,
                "min_amount": 1,
                "max_amount": 1
              },
              {
                "name": "rifle_bolt",
                "chance": 35,
                "min_amount": 1,
                "max_amount": 1
              }
            ]
          },
          {
            "name": "blueprint",
            "count": 2,
            "blueprint": true,
            "items_list": [
              {
                "name": "lantern",
                "chance": 20,
                "min_amount": 1,
                "max_amount": 1
              },
              {
                "name": "box_wooden_large",
                "chance": 15,
                "min_amount": 1,
                "max_amount": 1
              }
            ]
          },
          {
            "name": "ammo",
            "count": 2,
            "blueprint": false,
            "items_list": [
              {
                "name": "ammo_rifle",
                "chance": 45,
                "min_amount": 40,
                "max_amount": 100
              },
              {
                "name": "ammo_pistol",
                "chance": 50,
                "min_amount": 30,
                "max_amount": 150
              }
            ]
          }
        ]
      }
    }
    With these settings, the server freezes and has to restart:
    Code:
    {
      "drop_config": {
        "limit_airdrops": false,
        "limit_count": 3,
        "airdrop_event": false,
        "airdrop_timer": 30,
        "airdrop_speed": 1,
        "control_loot": true
      },
      "loot_list": {
        "capacity": 6,
        "fill_capacity": true,
        "list": [
          {
            "name": "weapon",
            "count": 2,
            "blueprint": false,
            "items_list": [
              {
                "name": "rifle_ak",
                "chance": 40,
                "min_amount": 1,
                "max_amount": 1
              },
              {
                "name": "rifle_bolt",
                "chance": 35,
                "min_amount": 1,
                "max_amount": 1
              }
            ]
          },
          {
            "name": "blueprint",
            "count": 2,
            "blueprint": true,
            "items_list": [
              {
                "name": "rifle_ak",
                "chance": 20,
                "min_amount": 1,
                "max_amount": 1
              },
              {
                "name": "box_wooden_large",
                "chance": 15,
                "min_amount": 1,
                "max_amount": 1
              }
            ]
          },
          {
            "name": "ammo",
            "count": 2,
            "blueprint": false,
            "items_list": [
              {
                "name": "ammo_rifle",
                "chance": 45,
                "min_amount": 40,
                "max_amount": 100
              },
              {
                "name": "ammo_pistol",
                "chance": 50,
                "min_amount": 30,
                "max_amount": 150
              }
            ]
          }
        ]
      }
    }
    The difference just one item.
    Sorry for the big post.
     
  14. I have an Issue since i've airdrop installed.
    Airdrops for thrown Supply Signals land anywhere but not at the point where you drop the grenade.
    I just changed Speed and MaxX/Y/Z to refer to my map.
    Any Ideas?
     
  15. probably you have an outdated plugin because this was fixed couple weeks / months ago already.
    do you have multiplay?
     
  16. How it works?
    Code:
    "Speed": "40"
    I set from 1 to 1000 - no change, the rate of appearance plane, flight speed plane and speed drop box is not changed
     
  17. how do I make them drop random and set drops for every so many mins?
     
  18. Hmm i use the latest Version :/. And no i dont have multiplay.
     
  19. Seems to be broken with the latest update. Tried executing the airdrop.massdrop command and got:

    Code:
    FileSystem.LoadPrefab - should start with assets/ - events/cargo_plane
    [BUNDLE] Not found: events/cargo_plane