Can you make it so that planes used from the signals is at the config speed rather than default.
Airdrop Controller [Unmaintained]
Discussion in 'Plugin Support' started by Reneb, Feb 5, 2015.
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Can anyone tell me how the Crateintervals refer to time? Min is 3 and max is 10. Does this mean it will do an airdrop every 3-10 minutes? Any help would be appreciated
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and i think is seconds! Time between crates! -
So if I want my airdrop to drop 1-2 crates every 30 minutes. How the hell would I do that? lol
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I am getting the following error when I do an oxide.reload *
[Oxide] 10:59 AM [Warning] Ignored obsolete game extension reference 'Oxide.Ext.Rust' in plugin 'AirdropControl'
also getting same thing for "Give" and "StackSizes" modes.
yes I have latest Oxide and Rust server loaded -
In new version v70, server will call default airdrop, and also airdrop from plugin, so its mean, I have on server 2 airdrop, and I need disable airdrop which is called by server no PLUGIN. I set 6 and 12 hours, but airdrop start every 30 minutes.
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hey there are other one I have trouble reaching into throwing a Supply Signal then there's nothing Airdrop ??
[DOUBLEPOST=1438170769][/DOUBLEPOST] -
how do I make them drop random and set drops for every so many mins?
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In this plugin is possible to change which items will be in airdrop?
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Wulf Community Admin
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[DOUBLEPOST=1438620284][/DOUBLEPOST]With these settings, all right:
Code:{ "drop_config": { "limit_airdrops": false, "limit_count": 3, "airdrop_event": false, "airdrop_timer": 30, "airdrop_speed": 40, "control_loot": true }, "loot_list": { "capacity": 6, "fill_capacity": true, "list": [ { "name": "weapon", "count": 2, "blueprint": false, "items_list": [ { "name": "rifle_ak", "chance": 40, "min_amount": 1, "max_amount": 1 }, { "name": "rifle_bolt", "chance": 35, "min_amount": 1, "max_amount": 1 } ] }, { "name": "blueprint", "count": 2, "blueprint": true, "items_list": [ { "name": "lantern", "chance": 20, "min_amount": 1, "max_amount": 1 }, { "name": "box_wooden_large", "chance": 15, "min_amount": 1, "max_amount": 1 } ] }, { "name": "ammo", "count": 2, "blueprint": false, "items_list": [ { "name": "ammo_rifle", "chance": 45, "min_amount": 40, "max_amount": 100 }, { "name": "ammo_pistol", "chance": 50, "min_amount": 30, "max_amount": 150 } ] } ] } }
Code:{ "drop_config": { "limit_airdrops": false, "limit_count": 3, "airdrop_event": false, "airdrop_timer": 30, "airdrop_speed": 1, "control_loot": true }, "loot_list": { "capacity": 6, "fill_capacity": true, "list": [ { "name": "weapon", "count": 2, "blueprint": false, "items_list": [ { "name": "rifle_ak", "chance": 40, "min_amount": 1, "max_amount": 1 }, { "name": "rifle_bolt", "chance": 35, "min_amount": 1, "max_amount": 1 } ] }, { "name": "blueprint", "count": 2, "blueprint": true, "items_list": [ { "name": "rifle_ak", "chance": 20, "min_amount": 1, "max_amount": 1 }, { "name": "box_wooden_large", "chance": 15, "min_amount": 1, "max_amount": 1 } ] }, { "name": "ammo", "count": 2, "blueprint": false, "items_list": [ { "name": "ammo_rifle", "chance": 45, "min_amount": 40, "max_amount": 100 }, { "name": "ammo_pistol", "chance": 50, "min_amount": 30, "max_amount": 150 } ] } ] } }
Sorry for the big post. -
I have an Issue since i've airdrop installed.
Airdrops for thrown Supply Signals land anywhere but not at the point where you drop the grenade.
I just changed Speed and MaxX/Y/Z to refer to my map.
Any Ideas? -
do you have multiplay? -
How it works?
Code:"Speed": "40"
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how do I make them drop random and set drops for every so many mins?
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Seems to be broken with the latest update. Tried executing the airdrop.massdrop command and got:
Code:FileSystem.LoadPrefab - should start with assets/ - events/cargo_plane [BUNDLE] Not found: events/cargo_plane