Adding new entities/animals?
Discussion in 'Rust Development' started by KomraD 23, May 30, 2016.
-
Wulf Community Admin
There's no way to send them to the client, so no.
-
Disappointing. Could we leverage existing assets and have custom behaviors? If I wanted to use the player ragdoll and give it instructions to skitter around at night, for instance? I don't see that requiring any client files.
-
Wulf Community Admin
You could use existing prefabs and control what they do, similar to how the Pets and HumanNPC plugins do it, but that's about it. -
I imagine similarly that custom sound files are a no-go. Too bad.
-
Wulf Community Admin
Yup, that's how it is right now. -
Maybe one day they will allow us to create custom assets and prefabs. Sort of how like Arma 2 does it and how they allow people to create custom content.
