1. Is it possible?
    I want edit contents of the campfire/furnace/etc. before deploying.
     
  2. Do you mean when a player is depolying it or you using your plugin?
     
  3. That's what I want.
     
  4. Seek for a Hook like OnDeployablePlace in the docs or request it, and then use item.MoveToContainer(container) to move items to it.
     
  5. I added feature for /remove which pushes out all contents from the StorageContainer deployables.
    And I want deploy campfire (for example) without wood inside after removal.