to hook the timed events: such as cargo_plane, patrolhelicopter and bradleyapc events
primarily becausedoes tell me if it was caused by server timed event vs. supply signal thrown vs console `spawn cargo`.Code:void OnAirdrop(CargoPlane plane, Vector3 dropPosition)
Something like this (or anything similar):
Code:void OnTimedEvent(BaseEntity entity, Vector3 dropPosition) { if (entity is CargoPlane) { // this is the event and not a supply signal } }
Request OnTimedEvent hook (Rust)
Discussion in 'Feature Suggestions' started by CatMeat, Jan 21, 2018.