Rust Zombie Bite

Discussion in 'Plugin Requests' started by OfficialJaco, May 9, 2018.

  1. I'm currently using BotSpawn and customizing the bots to where they look like zombies. I have it set to where they deal a ton of damage, so basically if you're hit (bitten) you're gonna die. I'm not sure how possible this is, but I was just wondering if there was a way where when a bot (zombie) hits you it causes a bleeding effect that never goes away. When the bleeding effect happens, you cannot heal at all, so you're basically infected and will eventually die from it.
     
  2. best thing i could think of for the bleeding is the bloodtrail plugin. and youd have to find a way to alter bleed times so that everyone dies from bleeding.
     
  3. Yeah I was hoping there was something separate I could do for the zombie's causing bleeding, that way players aren't bleeding out and dying from gunshots.
     
  4. hmm maybe if you spawned a CUI with a custom image and made it blend in with with other effects and labled it "infected" or something and dmg them every few seconds or what not