I'm currently using BotSpawn and customizing the bots to where they look like zombies. I have it set to where they deal a ton of damage, so basically if you're hit (bitten) you're gonna die. I'm not sure how possible this is, but I was just wondering if there was a way where when a bot (zombie) hits you it causes a bleeding effect that never goes away. When the bleeding effect happens, you cannot heal at all, so you're basically infected and will eventually die from it.
Rust Zombie Bite
Discussion in 'Plugin Requests' started by OfficialJaco, May 9, 2018.
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best thing i could think of for the bleeding is the bloodtrail plugin. and youd have to find a way to alter bleed times so that everyone dies from bleeding.
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Yeah I was hoping there was something separate I could do for the zombie's causing bleeding, that way players aren't bleeding out and dying from gunshots.
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hmm maybe if you spawned a CUI with a custom image and made it blend in with with other effects and labled it "infected" or something and dmg them every few seconds or what not