I have some Trouble with the Worldsize command. If i use eg. server.worldsize 6000 in the Server Start command, the Server generates a new 6000 Map. So far , so good. But if i restart the Server he generates a new 6000 Map and the old one is wiped ! If i remove the Worldsize command from the Server Start command he generates a 4000 Map. How can i manage to play on a 6000 Map without wipes at Restart the Server ?
Juergen
Worldsize command resetting map
Discussion in 'Rust Discussion' started by juergen, Nov 30, 2014.
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Also is there not still a smaller map the 2000?
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Wulf Community Admin
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Whats the command to load that map wolf?
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i am not shure, but i think its : server.level“Map name” ; Sets the server’s map.
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Need the map name.
[DOUBLEPOST=1417378689][/DOUBLEPOST]server.level The map to start on. Right now should be "Procedural Map" or TestLevel
No? -
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I think they took that out. I get bootstrapProcedrural when I use that one now..
used to work for me before the 2000-8000 was changed to. -
Wulf Community Admin
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nope doesnt work. I get a map called Bootstrap_4000_73428691 that doesnt let you connect
or is the dev client update needed to connect? -
The procedural small map was taken out, the only maps that can be generated are those with the sizes 2000 to 8000, everything else won't work.
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server.level doesn't exist anymore.
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So I tried to change the size of my map and now my server isn't listed and I can't connect to it. Do I have to do something besides adding to the command line for this to work? Below is my current cmd line.
-batchmode +server.ip 8.2.120.156 +server.port 28016 +server.level "Procedural Map" +server.seed 16283483 +server.maxplayers 50 +server.hostname "Halenbane's Rusty Realms" +server.identity "1168819" -server.worldsize 8000 +rcon.ip 8.2.120.156 +rcon.port 28018 +rcon.password XXXXXX +query_port 28017 -load