WipeKits

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Total Downloads: 700 - First Release: May 19, 2017 - Last Update: Jan 2, 2018

5/5, 5 likes
  1. Ryan submitted a new resource:

    WipeKits - Puts a configurable cooldown from the wipe on each kit depending on their kitname.

    Read more about this resource...
     
  2. Ryan updated WipeKits with a new update entry:

    1.0.1

     
  3. The plugin doesn't work at all... I have edited the config properly.
    After a wipe Kits are still able to be redeemed without cooldowns with /kit name or through the GUI.

    I hope you can look into this and get a fix. Thanks!
     
  4. As stated in the overview, this plugin doesn't work with the GUI version of Kits.

    Can you please send me your config.
     
  5. Yes I know, but shouldnt it have a cooldown when I use /kit name then?
    And is it possible for you to make it compatible with Kits GUI? Would be really, really cool!

    Here's my config:
    Code:
    {
      "Kit Names & Cooldowns - Cooldowns (minutes)": {
        "kit1": 1200.0,
        "kit2": 1200.0,
        "kit3": 1200.0,
        "kit4": 1200.0,
        "kit5": 10.0,
        "kit6": 5.0,
        "kit7": 30.0,
        "kit8": 10.0
      }
    }
     
  6. Right, so are your kit names called kit1, kit2, kit3 etc? Are you doing "/kit kit1"?
     
  7. Yes, correct - I use /kit kit1 and it gets redeemed after a fresh wipe (I have deleted the Kits_data beforehand) where it should have a cooldown normally.
     
  8. Wipe of the map or just the Kits data file?
     
  9. Kits were working as always - then I wanted to wipe and use your plugin - WipeKits.

    So I did the following while the server was shut down:

    - Properly configured WipeKits
    - Edited in a new seed (start.bat)
    - Deleted old map .sav file (wipe)
    - Deleted Kits_Data.json file (wipe)

    So I did a full wipe of Kits and Map and it still didn't work.
     
  10. Hmm last time I checked it was working fine for me, I'll test it again when I can.
     
  11. I have tested it again and it is definitely not working at all.
    Maybe if you have the time to re-work it you could also make it compatible with the Kits GUI.

    - Disclaimer to all: As of right now - Current version is not working -

    Thanks!
     
  12. Is this plugin unmaintained or will you update it to a working version anytime soon?
     
  13. It seems to work fine for me
     
  14. I wanted to give this mod a go but having trouble getting it to work. Does the mod need to be installed before the map is wiped for it to work properly?
     
  15. Nah shouldn't do, I'll look into it later on. What timezone are you btw?
     
  16. Pacific Standard Time (UTC -8). I also tried setting a ridiculous time for one of the kits but users on my server can still redeem it. I last wiped the server on Sunday and here is the config.
    Code:
    {
      "Kit Names & Cooldowns - Cooldowns (minutes)": {
        "Red": 8640.0,
        "White": 8640.0,
        "Yellow": 55558640.0,
        "Black": 8640.0,
        "Green": 8640.0,
        "Blue": 8640.0,
        "Raider": 8640.0,
        "Raid": 8640.0
      }
    }
    I was testing using the /kit yellow
    [DOUBLEPOST=1498679400][/DOUBLEPOST]Also, another question, will the mod be blocking admins from redeeming it?
     
  17. It bypasses admins
     
  18. This might be useful for you in some capacity. I added a function to your mod
    Code:
     [ChatCommand("checktime")]
            void cmdChatCheckTime(BasePlayer player, string command, string[] args)
            {
                PrintToChat(player, "" + (SecsSinceWipe() / 60) + " minutes since wipe");
            }
    and ran /checktime

    I got 5114.57368244 minutes since wipe
     
    Last edited by a moderator: Jun 28, 2017
  19. This is the first wipe that i've tried this plugin and for some players this works fine and delays their kits. however some players are able to call in their kits that are the same kit names as the players that can't call theirs in
     
  20. Yea, @Kunazai has pointed the issue out to me. I will update to fix these issues as soon as I can :)