The plugin shows the murder and the bullet trajectory, perfect for determining aimbot
Code:3:04 PM [Error] Failed to call hook 'Unload' on plugin 'HowIDied v0.0.2' (Exception: Unexpected token) 3:04 PM [Debug] at Oxide.Core.Configuration.KeyValuesConverter.ReadJson (Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Object existingValue, Newtonsoft.Json.JsonSerializer serializer) [0x00000] in <filename unknown>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.DeserializeConvertable (Newtonsoft.Json.JsonConverter converter, Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Object existingValue) [0x00000] in <filename unknown>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType, Boolean checkAdditionalContent) [0x00000] in <filename unknown>:0 3:04 PM [Info] Unloaded plugin HowIDied v0.0.2 by 4seti [Lunatiq] for Rust Planet________________________________________________________________Code:2:39 PM [Info] HowIDied was compiled successfully in 1699ms 2:39 PM [Error] Failed to call hook 'Unload' on plugin 'HowIDied v0.0.2' (Exception: Unexpected token) 2:39 PM [Debug] at Oxide.Core.Configuration.KeyValuesConverter.ReadJson (Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Object existingValue, Newtonsoft.Json.JsonSerializer serializer) [0x00000] in <filename unknown>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.DeserializeConvertable (Newtonsoft.Json.JsonConverter converter, Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Object existingValue) [0x00000] in <filename unknown>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType, Boolean checkAdditionalContent) [0x00000] in <filename unknown>:0 2:39 PM [Info] Unloaded plugin HowIDied v0.0.2 by 4seti [Lunatiq] for Rust Planet 2:39 PM [Info] Loaded plugin HowIDied v0.0.2 by 4seti [Lunatiq] for Rust Planet 2:39 PM [Warning] [HowIDied] HowIDied: New Data file initiated! 2:39 PM [Error] [HowIDied] HowIDied: Init failed: Unexpected token 2:39 PM [Info] [HowIDied] HowIDied: Plugin is operating!
/hid <Radius:Optional> <VictimName:Optional> - show data about kill (draw bullet-line)
/hidlist <index> <Another player name to show:Optional>
/hidsave
/hidclear
/hidshow <PlayerName> <Radius:Optional> .<VictimName:Optional> - shows data to another player.
Solved Who can fix the plugin?
Discussion in 'Rust Development' started by Rust Planet, Aug 17, 2015.
-
Attached Files:
-
-
I've downloaded your config and cs file. Fired up my debug server with oxide 2.0.1281 and everything was fine!
Code:1:06 PM [Info] Loading Oxide core v2.0.1281... 1:06 PM [Info] Loading extensions... 1:06 PM [Info] Loaded extension CSharp v1.0.1281 by Oxide Team 1:06 PM [Info] Loaded extension JavaScript v1.0.1281 by Oxide Team 1:06 PM [Info] Loaded extension Lua v1.0.1281 by Oxide Team 1:06 PM [Info] Loaded extension MySql v1.0.1281 by Oxide Team 1:06 PM [Info] Loaded extension Python v1.0.1281 by Oxide Team 1:06 PM [Info] Loaded extension Rust:IO for Oxide v2.5.0 by playrust.io / dcode 1:06 PM [Info] Loaded extension SQLite v1.0.1281 by Oxide Team 1:06 PM [Info] Loaded extension Unity v1.0.1281 by Oxide Team 1:06 PM [Info] Loaded extension Rust v1.0.1281 by Oxide Team 1:06 PM [Info] Using Covalence provider for game 'Rust' 1:06 PM [Info] Loading plugins... 1:06 PM [Info] Loaded plugin Unity Core v1.0.0 by Oxide Team 1:06 PM [Info] Loaded plugin Rust Core v1.0.0 by Oxide Team 1:06 PM [Info] Loaded plugin Economics VIP v0.1.0 by baton 1:06 PM [Info] Economics not found! 1:06 PM [Info] Loaded plugin Rust:IO for Oxide v2.5.0 by playrust.io / dcode 1:06 PM [Info] Rust:IO: Initializing plugin 1:06 PM [Info] AirdropExtended, Clans, CompassGUI, HowIDied and ZoneWarfare were compiled successfully in 2344ms 1:06 PM [Warning] A plugin has polluted the global namespace by defining CaptureTeam: AirdropExtended, Clans, CompassGUI, HowIDied and ZoneWarfare 1:06 PM [Info] Loaded plugin AirdropExtended v0.8.1 by baton 1:06 PM [Info] Loaded plugin Clans v1.5.3 by playrust.io / dcode 1:06 PM [Info] Loaded plugin Compass GUI v0.8.0 by PaiN 1:06 PM [Info] Loaded plugin HowIDied v0.0.2 by 4seti [Lunatiq] for Rust Planet 1:06 PM [Info] [HowIDied] HowIDied: Old data loaded! 1:06 PM [Info] [HowIDied] HowIDied: Plugin is operating! 1:06 PM [Info] Loaded plugin ZoneWarfare v0.0.1 by baton 1:06 PM [Error] Failed to load plugin '1' (no source found) 1:07 PM [Info] Updating Rust:IO ... 1:07 PM [Info] aire:Loaded settings:goodloot 1:07 PM [Info] aire:Saving current settings to:goodloot 1:07 PM [Info] aire:next airdrop in:3600 1:07 PM [Info] aire:Plane limit enabled:False 1:07 PM [Info] aire:Saving current settings to:goodloot 1:07 PM [Info] Rust:IO: Update complete (469504 bytes) 1:07 PM [Info] Installing Rust:IO ... 1:07 PM [Info] Rust:IO> Setting up Rust:IO 2.0.5707.11964 (using max. 4 threads) ... 1:07 PM [Info] Rust:IO> Creating directories ... 1:07 PM [Info] Rust:IO> Applying config ... 1:07 PM [Info] Rust:IO> Initializing database ... 1:07 PM [Info] Rust:IO> Generating map image (this may take a while) ... 1:07 PM [Info] Rust:IO> Generated map image: took 4512.915 ms, 707637 bytes 1:07 PM [Info] Rust:IO> Starting HTTP server on *:28015 ... 1:07 PM [Info] Rust:IO> Installed. 1:07 PM [Warning] CallHook 'OnTick' on plugin 'RustIO v2.5.0' took: 5386ms 1:07 PM [Warning] CallHook 'OnTick' on plugin 'RustIO v2.5.0' took average: 448ms 1:07 PM [Info] [HowIDied] HowIDied: Data saved! 1:07 PM [Info] Unloaded plugin HowIDied v0.0.2 by 4seti [Lunatiq] for Rust Planet
-
-
I've added following to plugin code.
Code:[ConsoleCommand("hidsave")] void cmdSaveA(ConsoleSystem.Arg arg) { SaveData(); }
Code:[Oxide] 1:17 PM [Info] [HowIDied] HowIDied: Old data loaded! [Oxide] 1:17 PM [Info] [HowIDied] HowIDied: Plugin is operating! > hidsave [Oxide] 1:17 PM [Info] [HowIDied] HowIDied: Data saved!
-
-
Not at home anymore, a bit later
-
Amazing, thanks!
-
that's right?
[ChatCommand("hidsave")]
void cmdSave(BasePlayer player, string cmd, string[] args)
{
if (player.net.connection.authLevel == 0) return;
SaveData();
ReplyChat(player, "Data Saved!");
}
->>
[ChatCommand("hidsave")]
void cmdSaveA(ConsoleSystem.Arg arg)
{
if (player.net.connection.authLevel == 0) return;
SaveData();
ReplyChat(player, "Data Saved!");
}Last edited by a moderator: Aug 17, 2015 -
I've just added console command handler. Nothing more. Code that saves data is the same.
Attached Files:
-
-
2:50 PM [Info] Loaded plugin HowIDied v0.0.2 by 4seti [Lunatiq] for Rust Planet
2:50 PM [Info] [HowIDied] HowIDied: Creating a new config file
2:50 PM [Warning] [HowIDied] HowIDied: New Data file initiated!
2:50 PM [Info] [HowIDied] HowIDied: Data saved!
2:50 PM [Info] [HowIDied] HowIDied: Plugin is operating!
no data is stored in "hid-data"
[DOUBLEPOST=1439813276][/DOUBLEPOST]consoleAttached Files:
Last edited by a moderator: Aug 17, 2015 -
-
Could you send me your previous data via pm/steam?
[DOUBLEPOST=1439816034][/DOUBLEPOST]I dont have any kill data on my personal server, so i cant test it myself anyway. -
-
no, just hid-data. not empty
-
It seems only to save hid-data only when the plugin is unloaded. I've pmed mine to you from this version baton.
-
[
{
"TimeSpamp": 1440001069,
"Date": "19/8/2015 19:17:49",
"killer_Name": "GurMan[KZ]twitch.tv/wulwulcj24",
"victim_Name": "napagokc_SOB",
"HeadShot": true,
"killer_X": 1786.20313,
"killer_Y": 29.8420315,
"killer_Z": 1339.21753,
"victim_X": 1809.704,
"victim_Y": 5.058621,
"victim_Z": 1337.25757,
"killerID": 76561198145123660,
"victimID": 76561198080058433
},
{
"TimeSpamp": 1440001138,
"Date": "19/8/2015 19:18:58",
"killer_Name": "IN WAVES",
"victim_Name": "Egor_Egorov",
"HeadShot": false,
"killer_X": 1499.71265,
"killer_Y": 16.6834126,
"killer_Z": 912.6656,
"victim_X": 1486.07776,
"victim_Y": 10.5657158,
"victim_Z": 889.6601,
"killerID": 76561198041782293,
"victimID": 76561198178193915
},
{
[DOUBLEPOST=1440004194][/DOUBLEPOST]/hid <Radius:Optional> <VictimName:Optional> - show data about kill (draw bullet-line)
/hidlist <index> <Another player name to show:Optional>
/hidsave
/hidclear
/hidshow <PlayerName> <Radius:Optional> .<VictimName:Optional> - shows data to another player.Attached Files:
-
-
Still can't reproduce the error, you are getting.
-
-
Alright, so the issue is resolved?
-
[DOUBLEPOST=1440008873][/DOUBLEPOST]
-
That's pretty nice, will this mod be released?