1. I'm developing my first Oxide Plugin for Rust. I've got my environment setup and working. Going through the Oxide API, I can't seem to find the documentation on the parameters passed via hooks. For example, where do I find information the objects, BasePlayer, Signage, etc. I appreciate any help with this and I apologize if I missed an easy search result.
     
    Last edited by a moderator: Jun 28, 2016
  2. Wulf

    Wulf Community Admin

    The majority of what you are looking for is in the game's Assembly-CSharp.dll, which you can see using JustDecompiler or other .NET decompiler. The only thing we document is the Oxide API, which doesn't include BasePlayer, Signage, etc.
     
  3. Wulf, thank you for the reply. I will look into this now and will probably resolve this topic shortly after. This is my first time writing a plugin for any game, so I appreciate your help.