1. Hi, so i have to ask what the title is downloading/adding. I am trying to install Oxide 2.0 on a GameServers FTP server.
     
  2. Wulf

    Wulf Community Admin

    CSharpCompiler compiles the C# plugins (.cs) you download from the site here. It doesn't download/add anything.
     
  3. Ah, makes much more sense. So one more question, how would I launch Oxide on my FTP server. I am running it off Gameservers.com Any help?
     
  4. Wulf

    Wulf Community Admin

    Oxide is a mod, you simply upload it or install through your host's control panel and then start your server.
     
  5. Oh yes, I am sorry. I created a server.exe some reason thinking it came with the Oxide. Do I have to recreate the oxide folder with the plugins, or just launch my server once?
     
  6. Wulf

    Wulf Community Admin

    Everything you need for Oxide to run is included in the zip, and all you do to install it is add it to your server.

    For help with installing plugins, see http://oxidemod.org/threads/installing-plugins-on-your-experimental-server.6307/.
     
  7. Wulf

    Wulf Community Admin

    Oxide creates that folder after you have successfully ran the server once with it installed. If you updated your server after installing Oxide, you uninstalled it and will need to re-install it.
     
  8. Pretend I installed the Oxide, and then I put a old Oxide folder into my FTP, then launched the server. Will I have to end it, and start it again for the mods to launch?
     
  9. Wulf

    Wulf Community Admin

    Plugins no, Oxide itself yes. Oxide's core mod should always be installed while your server is offline.
     
  10. To help you more:
    There is a label on your panel where it says "Mods" and here there are 2 Mods to install (Server Update and Oxide)