When I use my Cornucopia plugin to list spawned items (/cdump) since last patch I'm getting some new items that I don't quite understand.. Wondering if anyone has any idea on those!
loot-barrel-1.prefab 41
loot-barrel-2.prefab 34
loot_barrel_1.prefab 16
loot_barrel_2.prefab 20
The ones with underscores are what I've always seen before.. but now it seems we have a new type with a dash instead. I have no idea if/how they are different from other barrels.
Before the hotfix the rad town crates had a similar issue but they seem to have disappeared. I'm assuming it's probably just a Rust "error" in the prefab name stored in the objects, but I'm wondering if perhaps they changed the loot tables so that barrels in rad towns give better loot than road side ones (all while retaining the same visual model).
Any idea on this?
What are these barrel prefabs?
Discussion in 'Rust Development' started by Deicide666ra, Aug 11, 2015.
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So both actually exist? I thought that I was going mad.
the dash ones appear to be the roadsides ones I believe. -
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That might explains why my NoBarrel mod is letting some barrels slip through.
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All loot prefabs that i have found so far while i have been making a new plugin
"loot-barrel-1.prefab", "loot-barrel-2.prefab", "crate_normal.prefab", "crate_normal_2.prefab", "crate_normal_2_food.prefab", "crate_normal_2_medical.prefab", "loot_trash.prefab", "cargo_plane.prefab", "oil_barrel.prefab", "trash-pile-1.prefab", "loot_barrel_1.prefab", "loot_barrel_2.prefab"