1. Im getting more reports that players on my server are "wall glitching",
    being able to be pushed through walls by their teammates

    ===

    bchillz Playing Rust - Twitch Clips
    Wall glitch

    Older example: (Game Breaking Glitch) Get through peoples walls By getting pushed • r/playrust

    Crouch jump through wall glitch. Make sure you honeycomb your bases this wipe
    Crouch jump through wall glitch. Make sure you honeycomb your bases this wipe. • r/playrust

    ===

    We might have something misconfigured on the server?

    What are the settings I should add on startup to make sure all the antihack stuff is good?

    I see there are a bunch of antihack settings and a server.secure one: Rust Dedicated Server - Valve Developer Community

    The only setting I saw different is my antihack.noclip_maxsteps was set at 15 and the one in the settings above is default 5, so I set it now to 5

    Here is a pastebin of my settings: Rust AntiHack - Pastebin.com
    Weirdly Im not seeing antihack.enabled command
     
  2. no idea but i seen youtubers doing this for fun - if u can call it that.Doing it for views more like.
    turrets will stop this issue :)
     
    Last edited by a moderator: Jan 25, 2018
  3. As stated by FacePunch before (many times) this is possible when server has misconfigured antihack, no need for patching
     
  4. What have I misconfigured? I posted all my settings: Rust AntiHack - Pastebin.com

    Ive never messed with these settings, they are the default settings since I started the server 9-10 months ago
     
  5. When I ran a server I never used any and it worked without any problems and only have
    server.secure true
    in the bat file