there are several Variables in Rust that specify names. For Example:
@{Killer} = who killed somebody
@{killed} = who was killed Animal/Player
@{weapon} = the used weapon
@{bodypart} = the woundet Bodypart
This Variables contains the English names.
My Server is a German Server and i translated all the Messages in the json Files to German.
It would be very helpful if i have a Plugin with whom i can translate this Variables too.
Is it possible to create a Plugin like this ?
Solved Variable translator
Discussion in 'Plugin Requests' started by juergen, Nov 2, 2014.
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in the plugin it can be done yes.
i'll try to make it later[DOUBLEPOST=1415018615][/DOUBLEPOST]i was just trying to find a way to generate real names automatically (cause l_forearm isn't pretty
)
and there are about 110 bone names, so a little too much to translate, but i guess we have no choice -
Here you go!.
Code:local BodyParts = {} BodyParts["Undefined"] = "" BodyParts["Hip"] = "Hip" BodyParts["Spine0"] = "Chest" BodyParts["Spine1"] = "Chest" BodyParts["Spine2"] = "Chest" BodyParts["Spine3"] = "Chest" BodyParts["Spine4"] = "Chest" BodyParts["Spine5"] = "Chest" BodyParts["Neck"] = "Neck" BodyParts["Head"] = "Head" BodyParts["Scalp"] = "Head" BodyParts["Nostrils"] = "Head" BodyParts["Jaw"] = "Head" BodyParts["TongueRear"] = "Head" BodyParts["TongueFront"] = "Head" BodyParts["Heart"] = "Heart" BodyParts["Brain"] = "Head" BodyParts["Stomache"] = "Gut" BodyParts["L_Lung"] = "Cheast" BodyParts["R_Lung"] = "Cheast" BodyParts["L_Eye"] = "Head" BodyParts["R_Eye"] = "Head" BodyParts["L_Clavical"] = "Chest" BodyParts["R_Clavical"] = "Chest" BodyParts["L_UpperArm0"] = "Left Arm" BodyParts["R_UpperArm0"] = "Right Arm" BodyParts["L_UpperArm1"] = "Left Arm" BodyParts["R_UpperArm1"] = "Right Arm" BodyParts["L_ForeArm0"] = "Left Arm" BodyParts["R_ForeArm0"] = "Right Arm" BodyParts["L_ForeArm1"] = "Left Arm" BodyParts["R_ForeArm1"] = "Right Arm" BodyParts["L_Hand"] = "Left Hand" BodyParts["R_Hand"] = "Right Hand" BodyParts["L_Finger_Index0"] = "Left Hand" BodyParts["R_Finger_Index0"] = "Right Hand" BodyParts["L_Finger_Index1"] = "Left Hand" BodyParts["R_Finger_Index1"] = "Right Hand" BodyParts["L_Finger_Index2"] = "Left Hand" BodyParts["R_Finger_Index2"] = "Right Hand" BodyParts["L_Finger_Index3"] = "Left Hand" BodyParts["R_Finger_Index3"] = "Right Hand" BodyParts["L_Finger_Index4"] = "Left Hand" BodyParts["R_Finger_Index4"] = "Right Hand" BodyParts["L_Finger_Middle0"] = "Left Hand" BodyParts["R_Finger_Middle0"] = "Right Hand" BodyParts["L_Finger_Middle1"] = "Left Hand" BodyParts["R_Finger_Middle1"] = "Right Hand" BodyParts["L_Finger_Middle2"] = "Left Hand" BodyParts["R_Finger_Middle2"] = "Right Hand" BodyParts["L_Finger_Middle3"] = "Left Hand" BodyParts["R_Finger_Middle3"] = "Right Hand" BodyParts["L_Finger_Middle4"] = "Left Hand" BodyParts["R_Finger_Middle4"] = "Right Hand" BodyParts["L_Finger_Ring0"] = "Left Hand" BodyParts["R_Finger_Ring0"] = "Right Hand" BodyParts["L_Finger_Ring1"] = "Left Hand" BodyParts["R_Finger_Ring1"] = "Right Hand" BodyParts["L_Finger_Ring2"] = "Left Hand" BodyParts["R_Finger_Ring2"] = "Right Hand" BodyParts["L_Finger_Ring3"] = "Left Hand" BodyParts["R_Finger_Ring3"] = "Right Hand" BodyParts["L_Finger_Ring4"] = "Left Hand" BodyParts["R_Finger_Ring4"] = "Right Hand" BodyParts["L_Finger_Pinky0"] = "Left Hand" BodyParts["R_Finger_Pinky0"] = "Right Hand" BodyParts["L_Finger_Pinky1"] = "Left Hand" BodyParts["R_Finger_Pinky1"] = "Right Hand" BodyParts["L_Finger_Pinky2"] = "Left Hand" BodyParts["R_Finger_Pinky2"] = "Right Hand" BodyParts["L_Finger_Pinky3"] = "Left Hand" BodyParts["R_Finger_Pinky3"] = "Right Hand" BodyParts["L_Finger_Pinky4"] = "Left Hand" BodyParts["R_Finger_Pinky4"] = "Right Hand" BodyParts["L_Finger_Thumb0"] = "Left Hand" BodyParts["R_Finger_Thumb0"] = "Right Hand" BodyParts["L_Finger_Thumb1"] = "Left Hand" BodyParts["R_Finger_Thumb1"] = "Right Hand" BodyParts["L_Finger_Thumb2"] = "Left Hand" BodyParts["R_Finger_Thumb2"] = "Right Hand" BodyParts["L_Finger_Thumb3"] = "Left Hand" BodyParts["R_Finger_Thumb3"] = "Right Hand" BodyParts["L_Finger_Thumb4"] = "Left Hand" BodyParts["R_Finger_Thumb4"] = "Right Hand" BodyParts["L_Fingers"] = "Left Hand" BodyParts["R_Fingers"] = "Right Hand" BodyParts["L_Thigh0"] = "Left Leg" BodyParts["R_Thigh0"] = "Right Leg" BodyParts["L_Thigh1"] = "Left Leg" BodyParts["R_Thigh1"] = "Right Leg" BodyParts["L_Shin0"] = "Left Leg" BodyParts["R_Shin0"] = "Right Leg" BodyParts["L_Shin1"] = "Left Leg" BodyParts["R_Shin1"] = "Right Leg" BodyParts["L_Foot"] = "Left Foot" BodyParts["R_Foot"] = "Right Foot" BodyParts["L_Heel0"] = "Left Foot" BodyParts["R_Heel0"] = "Right Foot" BodyParts["L_Heel1"] = "Left Foot" BodyParts["R_Heel1"] = "Right Foot" BodyParts["L_Toe0"] = "Left Foot" BodyParts["R_Toe0"] = "Right Foot" BodyParts["L_Toe1"] = "Left Foot" BodyParts["R_Toe1"] = "Right Foot" BodyParts["L_EyeLidLower"] = "Head" BodyParts["R_EyeLidLower"] = "Head" BodyParts["L_EyeLidUpper"] = "Head" BodyParts["R_EyeLidUpper"] = "Head" BodyParts["L_BrowInner"] = "Head" BodyParts["R_BrowInner"] = "Head" BodyParts["L_BrowOuter"] = "Head" BodyParts["R_BrowOuter"] = "Head" BodyParts["L_Cheek"] = "Head" BodyParts["R_Cheek"] = "Head" BodyParts["L_LipUpper"] = "Head" BodyParts["R_LipUpper"] = "Head" BodyParts["L_LipLower"] = "Head" BodyParts["R_LipLower"] = "Head" BodyParts["L_LipCorner"] = "Head" BodyParts["R_LipCorner"] = "Head"
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that's going to help me
but it's not the same names
there are more now
and same are named differently
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Wulf Community Admin
This could help for on-the-fly translations: Babel | Oxide.