Oxide Plugin Developers,
I was just wondering if it's actually possible to create and debug a plugin while the server is running... I assume it is, but i am unsure of exactly how to do it in VS2013.
Would anyone be kind enough to give me a brief idea of the project type needed, and any custom build elements that could be required to make it so that when F5 is pressed, the server starts etc?
Of course, if there is already an example of how to do this, please point me in the right direction.
Thank you.
Solved Using Visual Studio Pro 2013 to create plugins?
Discussion in 'Rust Development' started by AlienX, Dec 19, 2015.
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Wulf Community Admin
You could, though we recommend Visual Studio 2015 for C# 6 support. You can run the server in the background and plugins will be reloaded as changes are made, just make sure you are developing out of your server's plugins folder. Otherwise it's pretty much a normal Visual Studio setup like any other project.
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Is it possible to use "Attach Process" to debug the code during runtime?
I will get VS2015 Express, should be enough.
Thank you Wulf. -
Wulf Community Admin
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Ah lovely to know, Community should be supported by ReSharper too whereas Express is not.
Thanks again