1. I uncovered that Unity has a few more props that RustCui lets us believe, how would I go about setting those? (because, positioning stuff by offsetMin/Max is .. painfull. So.. So painful :()
     
    Last edited by a moderator: Nov 28, 2015
  2. You got all properties you're able to set via CUI json api. You can't use unity types.
     
  3. Shucks. Care to make a crash-course on offsets? :p
    On a serious note, no plans on implementing the Transform.position inheritence? It would be sweet.
     
  4. Wulf

    Wulf Community Admin

    Bump it till it looks good. :)
     
  5. Nothing we can plan, since we only use what rust provides us. And since you can't get the client resolution you won't be able to use absolute positions...anchorMin is the lower left corner and anchorMax the upper right ;)