Can anyone help to find solution for topic problem? I run test low pop moded server and after 11 days i have 139k of entities, with daily online about 10 players.
On my server installed next plugins, which as I think can affect this uncontrolled entity grow:
1) Cornucopia 1.0.10 http://oxidemod.org/plugins/cornucopia.1264/
Every 10 minutes executed cornu.spawn command (to remove extra cornucopia entities)
2) Better Loot 1.9.7 http://oxidemod.org/plugins/betterloot.828/
3) Airdrop Extended 0.8.1 http://oxidemod.org/plugins/airdropextended.1210/
It`s sad but plugins which is created to fight with extra entities aren`t working or can`t help.
I`ve installed next plugins to fight extra entities:
1) Twigs Decay 1.5.7 http://oxidemod.org/plugins/twigsdecay.857/
Only twigs, wood and stone buildings decaying.
2) Twig Remover 0.2.0 http://oxidemod.org/plugins/twig-remover.864/
Removed about 1k of entities.
3) Object Remover 2.1.5 http://oxidemod.org/plugins/object-remover.1213/
Doesn`t work at all. Next error ocurrs in console:
Please help to find solution. Because there is no working plugins which can remove all entities out of cupboards at same time. =(((Code:[Oxide] 6:06 PM [Info] [Logger] II ran chat command: /object furnace remove[Oxide] 6:06 PM [Error] Failed to run a 1.00 timer in 'ObjectRemover v2.1.5' (NullReferenceException: Object reference not set to an instance of an object) [Oxide] 6:06 PM [Debug] at Oxide.Plugins.ObjectRemover.handleObjects[BaseEntity] (System.String entity, Single distance, Boolean remove, System.String name) [0x00000] in <filename unknown>:0 at Oxide.Plugins.ObjectRemover+<cmdObject>c__AnonStorey0.<>m__0 () [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.Timer+TimerInstance.Update () [0x00000] in <filename unknown>:0
Solved Unknown fast entity grow (11 days on low pop 139k)
Discussion in 'Rust Discussion' started by FrcFaust, Aug 17, 2015.
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On regard of airdrop extended there nothing more than loot crates & planes which are despawned and destroyed automatically.
Can't help with others :/ -
I run Cornucopia on my own server and I'm at 31k entities after close to 2 weeks now.. I doubt that plugin would cause this kind of issue. What config you running though? Try /cdump and gimme the numbers you see there as well.
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It is Cornucopia, I have the plugin to. Disable the animal spawning. when I am at 256/256 and Copia spawns animals, Results in server crash. I have seen a few times, it spawns 30-40 boars in the same spot. It says it only spawns 1 though.
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Code:[Oxide] 8:45 AM [Info] [Cornucopia] = COLLECTIBLES ================ [Oxide] 8:45 AM [Info] [Cornucopia] mushroom-cluster-4.prefab 363 [Oxide] 8:45 AM [Info] [Cornucopia] wood.prefab 2331 [Oxide] 8:45 AM [Info] [Cornucopia] sulfurore-3.prefab 2221 [Oxide] 8:45 AM [Info] [Cornucopia] stone-1.prefab 2172 [Oxide] 8:45 AM [Info] [Cornucopia] metalore-2.prefab 2202 [Oxide] 8:45 AM [Info] [Cornucopia] mushroom-cluster-6.prefab 343 [Oxide] 8:45 AM [Info] [Cornucopia] mushroom-cluster-5.prefab 349 [Oxide] 8:45 AM [Info] [Cornucopia] mushroom-cluster-3.prefab 330 [Oxide] 8:45 AM [Info] [Cornucopia] hemp.prefab 1532 [Oxide] 8:45 AM [Info] [Cornucopia] mushroom-cluster-2.prefab 385 [Oxide] 8:45 AM [Info] [Cornucopia] mushroom-cluster-1.prefab 332 [Oxide] 8:45 AM [Info] [Cornucopia] = NODES ======================= [Oxide] 8:45 AM [Info] [Cornucopia] metal-ore.prefab 244 [Oxide] 8:45 AM [Info] [Cornucopia] sulfur-ore.prefab 330 [Oxide] 8:45 AM [Info] [Cornucopia] stone-ore.prefab 740 [Oxide] 8:45 AM [Info] [Cornucopia] = CONTAINERS ================== [Oxide] 8:45 AM [Info] [Cornucopia] loot_barrel_1.prefab 2 [Oxide] 8:45 AM [Info] [Cornucopia] loot_trash.prefab 72 [Oxide] 8:45 AM [Info] [Cornucopia] loot_barrel_2.prefab 1 [Oxide] 8:45 AM [Info] [Cornucopia] crate_normal.prefab 27 [Oxide] 8:45 AM [Info] [Cornucopia] crate_normal_2.prefab 42 [Oxide] 8:45 AM [Info] [Cornucopia] loot-barrel-1.prefab 80 [Oxide] 8:45 AM [Info] [Cornucopia] oil_barrel.prefab 15 [Oxide] 8:45 AM [Info] [Cornucopia] loot-barrel-2.prefab 80 [Oxide] 8:45 AM [Info] [Cornucopia] trash-pile-1.prefab 10 [Oxide] 8:45 AM [Info] [Cornucopia] = ANIMALS ===================== [Oxide] 8:45 AM [Info] [Cornucopia] wolf.prefab 99 [Oxide] 8:45 AM [Info] [Cornucopia] stag.prefab 200 [Oxide] 8:45 AM [Info] [Cornucopia] horse.prefab 240 [Oxide] 8:45 AM [Info] [Cornucopia] boar.prefab 150 [Oxide] 8:45 AM [Info] [Cornucopia] chicken.prefab 15 [Oxide] 8:45 AM [Info] [Cornucopia] bear.prefab 50
Attached Files:
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Looks healthy to me... and Meep, I never seen this, I doubt that would be Cornucopia.....
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Just set the animals it spawns to 0
It stop happening when I did that. Also you wont get AI Handler errors caused by animals because the animals will not be loading the server. -
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As for meep, I ran my server with 2500 animals for a while and it was running fine, no AI time warnings at all... and again I haven't seen or had any reports of large gathering of animals and I don't see how the plugin could ever even do that. -
How do you find your entity count total?
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Type 'dump' in console then navigate to
/steamapps/common/rust_dedicated/diagnostics/1
You will see a list of files that give info about colliders, the one you are looking for is called Physics
Physics Information
Total Colliders: 150,097
Total RigidBodys: 122
Mesh Colliders: 113,570
Box Colliders: 26,278
Sphere Colliders: 982
Capsule Colliders: 9,266
270,000 total colliders is the limit. Reneb says 265K you will start to see issues. -
Thank you guys! I am very grateful for your help and support =). Knowledge of the things listed higher is very useful =). And this gives me belief in future =))).
Info from diagnostics:
Code:Physics InformationTotal Colliders: 55,899 Total RigidBodys: 5Mesh Colliders: 33,562 Box Colliders: 2,444 Sphere Colliders: 207 Capsule Colliders: 19,685
P.s: i must notice that Oxide community probably the best for its speed and humanity of support =)). Hurray!!!