WHAT IS THIS?
Code:[07/02/2016 04:00:19] IP-PLAYER:53947/STEAMIDPLAYER/nameplayer disconnecting: Exception UnauthorizedAccessException: Access to the path "C:\Program Files (x86)\Steam\steamapps\common\Rust\cfg\keys.cfg" is denied. System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) System.IO.StreamWriter..ctor (System.String path, Boolean append, System.Text.Encoding encoding, Int32 bufferSize) System.IO.StreamWriter..ctor (System.String path, Boolean append, System.Text.Encoding encoding) (wrapper remoting-invoke-with-check) System.IO.StreamWriter:.ctor (string,bool,System.Text.Encoding) System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) System.IO.File.WriteAllText (System.String path, System.String contents) ConVar.Global.writecfg () System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) ConsoleSystem+Index+<BuildFunctions>c__AnonStorey34.<>m__29 (.Arg arg) ConsoleSystem+Run.Internal (.Arg arg, Boolean bWantReply) UnityEngine.Debug:LogException(Exception) Run:Internal(Arg, Boolean) SystemRealm:Normal(RunOptions, String, Object[]) SystemRealm:Normal(String, Object[]) Client:SaveConfigs() Client:LateUpdate()Version: 15205
Solved UnauthorizedAccessException: Access to the path client.cfg / keys.cfg
Discussion in 'Rust Discussion' started by Y1SUS, Jul 2, 2016.
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there is no file with that name in the cfg folder
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In me server i dont have any folder Steam in Program Files (x86), idk why have this error in console server
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Make sure you have built your files right
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i have me server in C:/Servers/ with server files and steamapp, but i dont have nothing in Program Files (x86)
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No idea what you are saying
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this error is for me server or client? i dont have any folder here C:\Program Files (x86)\Steam in me server
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Not on my gaming pc so cant check if this is client based am sure @Wulf can help you better
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okay thanks
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Wulf Community Admin
I don't know why you are getting that, but it just has something to do with your client key binds.
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Code:
Version: 17545 [Oxide] 13:41 [Info] [Notifier] BoJangles disconnected. (Reason: Disconnected) [Oxide] 13:44 [Info] [Notifier] BoJangles joined from United States 216.255.175.175:61506/76561198167166537/BoJangles joined [windows/76561198167166537] 216.255.175.175:61506/76561198167166537/BoJangles disconnecting: UnauthorizedAccessException: Access to the path "C:\Program Files (x86)\Steam\steamapps\common\Rust\cfg\client.cfg" is denied. System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) System.IO.StreamWriter..ctor (System.String path, Boolean append, System.Text.Encoding encoding, Int32 bufferSize) System.IO.StreamWriter..ctor (System.String path, Boolean append, System.Text.Encoding encoding) (wrapper remoting-invoke-with-check) System.IO.StreamWriter:.ctor (string,bool,System.Text.Encoding) System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) System.IO.File.WriteAllText (System.String path, System.String contents) ConVar.Global.writecfg () System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) ConsoleSystem+Index+<>c__DisplayClass9_0.<BuildFunctions>b__2 (.Arg arg) ConsoleSystem+Run.Internal (.Arg arg, Boolean bWantReply) UnityEngine.Debug:LogException(Exception) Run:Internal(Arg, Boolean) SystemRealm:Normal(RunOptions, String, Object[]) SystemRealm:Normal(String, Object[]) Client:SaveConfigs() Client:LateUpdate()
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Wulf Community Admin
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This is from my console. It would appear as though it's happening whenever this person is trying to log into my server
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Wulf Community Admin