Hello! I'm using LinuxGSM. After today's update, the server stopped running. Even since the server is updated with the help of the command (https://i.imgur.com/9Rt7uh2.png). What to do?
Sorry for English, this is Google translator
Logs below
The server does not start after the update
Discussion in 'Rust Discussion' started by Larz 2, Feb 24, 2018.
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Wulf Community Admin
Nothing in those logs points to it having issues. I'd suggest checking your actual server logs, not Oxide's logs.
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rustserver-console-2018-02-24-15_17_48.log
Code:eac_server.so [x64] :: OnLoad() InitServer: GameServer_Init returned falseUnhandled Exception: System.NullReferenceException: DownloadHandler has already been destroyed at (wrapper managed-to-native) UnityEngine.Networking.UnityWebRequest:GetDownloadHandler () at UnityEngine.Networking.UnityWebRequest.DisposeHandlers () [0x00000] in <filename unknown>:0 at UnityEngine.Networking.UnityWebRequest.Finalize () [0x00000] in <filename unknown>:0 eac_server.so [x64] :: OnUnload()
Code:eac_server.so [x64] :: OnLoad() InitServer: GameServer_Init returned false eac_server.so [x64] :: OnUnload()
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Hello I have the same problem since the update Oxide
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Wulf Community Admin
According to your logs, you're experiencing an issue with the Rust server on Linux, nothing to do with Oxide.
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Ok, thank you I have solved my concern it is necessary to update LGSM for this with Putty once connected to the user rustserver use the command ./rustserver update-lgsm that corrects the problem of the server that crash
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Hi, you should have a look at : Critical Rust issue (starting today) · Issue #1171 · GameServerManagers/LinuxGSM · GitHub
My server is running on Linux and this post helped me.
Hope it'll work for you. -
Thank you all for your help, especially to him.