Solved Temp folder

Discussion in 'Rust Discussion' started by SannyOK, Mar 27, 2015.

  1. Hello @Wulf ! Reinstalled the server and see, that plugins works fine, but no any .dll in /temp folder... Is it clear and ok? Thanks.
     
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  3. -__- ok, thanks

    About ur plugin - some error log, any fix?
    Code:
    Oxide] 3:39 PM [Error] Failed to call hook 'OnPlayerChat' on plugin 'Chat Handler'
    File: chathandler.lua Line: 984 attempt to concatenate local 'color' (a nil value):
    at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
    at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    [DOUBLEPOST=1427454163][/DOUBLEPOST]Added new rank in RanksAndTitles
     

    Attached Files:

    Last edited by a moderator: Mar 27, 2015
  4. The temp directory is still used, but only briefly when plugins are compiled. The plugin assemblies are cached in memory and removed from disk as soon as possible to avoid rare race conditions and file locking issues.
     
  5. Wulf

    Wulf Community Admin

    Please report plugin specific issues in those plugin's threads.