Hello @Wulf ! Reinstalled the server and see, that plugins works fine, but no any .dll in /temp folder... Is it clear and ok? Thanks.
Solved Temp folder
Discussion in 'Rust Discussion' started by SannyOK, Mar 27, 2015.
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-__- ok, thanks
About ur plugin - some error log, any fix?
Code:Oxide] 3:39 PM [Error] Failed to call hook 'OnPlayerChat' on plugin 'Chat Handler' File: chathandler.lua Line: 984 attempt to concatenate local 'color' (a nil value): at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
Attached Files:
Last edited by a moderator: Mar 27, 2015 -
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The temp directory is still used, but only briefly when plugins are compiled. The plugin assemblies are cached in memory and removed from disk as soon as possible to avoid rare race conditions and file locking issues.
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Wulf Community Admin