1. Hey! anyone know how to teleport a player to a position & taking you throught the loading screen aswell? Thanks!
     
  2. look into NTeleportation!!

    How about next time using the search before asking one on the most requested thing on the forums??
     
  3. I have, ive tired using TeleportToPosition(player, x, y, z) and it returns does not exist in current context.
     
  4. Cause it's no game-inbuilt function, its plugin specific:

    Code:
            public void TeleportToPlayer(BasePlayer player, BasePlayer target) => Teleport(player, target.transform.position);        public void TeleportToPosition(BasePlayer player, float x, float y, float z) => Teleport(player, new Vector3(x, y, z));        public void Teleport(BasePlayer player, Vector3 position)
        {
            SaveLocation(player);
            teleporting.Add(player.userID);
            if (player.net?.connection != null)
                player.ClientRPCPlayer(null, player, "StartLoading");
            StartSleeping(player);
            player.MovePosition(position);
            if (player.net?.connection != null)
                player.ClientRPCPlayer(null, player, "ForcePositionTo", position);
            if (player.net?.connection != null)
                player.SetPlayerFlag(BasePlayer.PlayerFlags.ReceivingSnapshot, true);
            player.UpdateNetworkGroup();
            //player.UpdatePlayerCollider(true, false);
            player.SendNetworkUpdateImmediate(false);
            if (player.net?.connection == null) return;
            //TODO temporary for potential rust bug
            try
            {
                player.ClearEntityQueue(null);
            }
            catch
            {
            }
            player.SendFullSnapshot();
        }
     
  5. thanks man