Rust Legacy Structure blocker for teleportation

Discussion in 'Plugin Requests' started by DraB, Oct 28, 2015.

  1. I need a TP function that detects that a player is on a structure or even near one. This will fix all issues in glitching into peoples bases.
     
  2. Cmon, everyone wants it, but nobody make it happen! I can't even imagine
     
  3. @PreFiX I have an idea but im not exactly familiar with making these into a language. Im new dont judge :p.. But the idea is that every house saves with a certain radius so if a player is close to house radius it would detect it. Any help would be great my server needs it :D
     
  4. Look into Sethome plugin!
     
  5. If you see here : Teleportation Requests | Oxide

    Somebody do fixes to the glitches, like when youre on a structure or you accept and walk on one the tp cancel, or when the tp timer end and player tp to you or you to player, the plugin tp you 3 times (more security) i use that plugin fixed and they cant bug anything,
     
  6. @kaku924 I actually used it and found exploits in it. For one if you stand on a loot bag of suicide bag it bypasses it.
     
  7. Yeah i know that. But if u are using the one who tps you 3 times its impossible to raid someone... i try 1000000 times...
     
  8. @kaku924 easy be out of a render zone and as you tp disconnect. This will cancel breaking your legs and put you through the ceiling. Im just letting you guys know. I have fixed this problem with a custom tpr but for now im just warning you guys.
     
  9. Can you talk for us how to fix the problem??
     
  10. According to his texts, he saves last player position (antiflysomething does it) and put leg injury for few seconds after connect.