1. When connect the players to the server, players get the following error
    Code:
    DATA IS NULL!
    [SV_RPCMessage] updatesteaminventory - Exception has been thrown by the target of an invocation.
    NullReferenceException: Object reference not set to an instance of an object
    SteamInventory.UpdateSteamInventory (RPCMessage msg)
    System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
    Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
    System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
    System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters)
    BaseEntity+<FindRPCMessage>c__AnonStorey24.<>m__56 (RPCMessage rpcMsg)
    BaseEntity.SV_RPCMessage (UInt32 nameID, Network.Message message)
    UnityEngine.Debug:LogException(Exception)
    BaseEntity:SV_RPCMessage(UInt32, Message)
    ServerMgr:OnRPCMessage(Message)
    ServerMgr:OnNetworkMessage(Message)
    Network.Implementation.Raknet.Server:ConnectedPacket(RaknetConnection)
    Network.Implementation.Raknet.Server:Cycle()
    ServerMgr:Update()
     
  2. I also have this problem.