1. Looking for a plugin that would enable players to steal another players balance by a % on killing them, but instead of giving them the full %, they will be taxed a % on that, so players cant farm each other for cash as they will also be losing a % to the tax.

    Player A kills Players B, Player B loses 100 cash, Player A gains 50 cash.
     
  2. How could they farm each other for cash if the entirety of the gained money is from the account of the killed player?
     
  3. We have transfer disabled, so bigger clans cant mass transfer all the cash to 1 player, to buy X amount of item from shop, with out a tax system from killing somebody, clans would just kill each other till 1 person had all the money, with a tax added, atleast they would lose X amount making it less worth doing.
     
  4. Would not be better to ask for clans support and friendsAPI support? then there is no tax needed ;) btw look for Robbery plugin ;) it haves it - not need taxes cause clans/friends support ;)
     
  5. People can just remove each other, leave clan, that was my only issue with that plugin or it would of been my go to for this
     
  6. So ask @Wulf in the Robbery plugin support thread to add maybe function to keep few hrs maybe data where the guy was (clan/friends with) to ensure they cannot grief it ;)
     
  7. I agree with Savage, taxes are a way better solution to this particular problem than tracking clans / friends.
     
  8. Maybe its better true, still would be good to ask Wulf for taxes sollution with option config true/false ;) my 2 cents on this ;)
     
  9. Thoughts on this @Wulf ?
     
  10. Wulf

    Wulf Community Admin

    Tax usually implies that it goes somewhere, not just disappear, but I can probably add some sort of feature like that, already added a death option back to Robbery that I'll be putting out soon.
     
  11. Even in the real world there are lots of taxes that have the primary purpose to regulate things, not to support the government, so it going nowhere is roughly the equivalent of that :p
     
  12. Wulf

    Wulf Community Admin

    It still goes somewhere, someone's pocket. ;)
     
  13. Direct the tax to the owners ID maybe, least then its going somewere haha. anything really to stop bigger clans just farming each other till 1 guy has everything, rather they lost some sort of % if they did try farming each other, so overall they would lose out
     
  14. Can this be made so the player has to loot the $$ from the body?
    Like an extra inventory slot, and only the % was avaliable to steal, but you have to drag it off the corpse.
    Is this possible?? @Wulf ?
     
  15. Wulf

    Wulf Community Admin

    Mmm, what would the money be? You can't really add new items.
     
  16. The money would be Economics and RP(ServerRewards) - Configurable..
    I was thinking an extra place in dead players inventory to drag from.
    And an extra slot on your own inventory that you drag $$ to..
     
  17. would be cool but as Wulf said you cannot add to game a new item to be flaged as a money/server reward :(

    Also @Wulf the Taxes goes to someone pocket thats true, mainly it goes to the state "tresure box" from wherer the money is used to run the state, so How about the money would go in to a large Tresure box, all would be like once a hour informed by global chat that: XX amount of money was added to tax tresure box and currently haves xx amount of money inside. This would be awesome, and ofcourse, server owner or a guy with permission (the Tax manager) would be able to withdraw the money and give it to someone or buy some sort of things (would be announced in chat). would be great for villagers :)

    This is just a morning though, did had just a coffee and did not smoke so ....
     
  18. Could run it as a daily event , like the random box event with loot in, but again to loot balance form box, would require something to be in it i guess. unless a trigger was used when the box was opened? im not up to par with any of this stuff, just thought it would be a nice idea to stop players from abusing balance trading by death