1. I don't think you can spawn that.
     
  2. Even with a plugin ?
     
  3. I don't think so.
    This plugin will output all the build/fx prefabs to a .txt file, i suggest looking through that. > PrefabSniffer
     
  4. I looked at it, i have all the assets, but now what is the name of this building is it a shack ? a slum ? What could be his name
     
  5. Its a MapEntity, you can't spawn it. These objects get in sync on server & client generated by the seed&Size. Thats the reason why the client knoews where to place these, nothing else, and no further option to make use of these objects ;)
     
  6. Okay thanks ! :D
     
  7. you can copy/paste them tho
     
  8. copy this save it as .json add it to your copy/paste data folder and paste away

    {
    "default": {
    "position": {
    "x": "1267.922",
    "y": "12.78226",
    "z": "-121.4617"
    },
    "rotationdiff": "-3.059216",
    "rotationy": "0.05404121"
    },
    "entities": [
    {
    "pos": {
    "x": "-1.696296",
    "y": "-3.020374",
    "z": "-0.05202315"
    },
    "prefabname": "assets/bundled/prefabs/static/pumpjack-static.prefab",
    "rot": {
    "x": "0",
    "y": "3.113257",
    "z": "0"
    },
    "skinid": 0
    }
    ]
    }
     
  9. Thats not a monument, pretty sure you can spawn a pumpjack with the console
     
  10. Nonsense...the original poster talked about a complete different thing...You would know that if you would have viewed the linked picture at least once before posting random stuff ;)