1. I've been spawning animals, trees, loot crates, etc. for custom zones on my server. However i was wondering if anyone knows where I can find the full list of hierarchy names to function with entity.create.

    for example if I want a bear to spawn it is:
    entity.create assets/bundled/prefabs/autospawn/animals/bear.prefab

    looking for an extended list of these if anyone has a suggestion hit me up.
     
  2. Wulf

    Wulf Community Admin

  3. Wulf

    Wulf Community Admin

    Effects and animals are prefabs, you'd just need to filter it.

    One of the links I linked from there: Solved - Getting list of animals? | Oxide.
     
  4. i'm doing this in console and not in oxide
     
  5. Wulf

    Wulf Community Admin

    You won't be able to do it in the console without a plugin.
     
  6. i'm literally doing it as we speak though figuring out the prefab hierarchy names on my own... just wanted an extended list.
     
  7. Wulf

    Wulf Community Admin

    Here ya go, keep in mind that new ones are added usually every week, sometimes more.
     

    Attached Files:

  8. thank you sir that is just what i needed
     
  9. Hey Wulf, any chance I can get your latest prefabs.txt file? <3
     
  10. Wulf

    Wulf Community Admin

  11. only animals working, nothing else on list with entity.create _____
     
  12. how to bind entity.create assets/bundled/prefabs/radtown/dmloot/dm construction resources.prefab ? Or bind p entity.create entity.create assets/bundled/prefabs/radtown/dmloot/dm construction resources.prefab not working...
     
  13. I would like to know this as well. :(
    I just want to spawn chickens via a bound key.

    Typing this in console works:

    ```
    entity.create assets/bundled/prefabs/autospawn/animals/chicken.prefab
    ```

    but trying to bind it does not work. :(
    I tried quite a few variations. (See attached picture. -can't seem to figure out how to copy several lines from my in-game console.)
     

    Attached Files:

  14. Wulf

    Wulf Community Admin

    bind k "entity.create assets/bundled/prefabs/autospawn/animals/chicken.prefab"
     
  15. I tried this, but nothing happens.
    I see this in the Rust Admin console though when I press the bound key:


    (01:53:02) | Look rotation viewing vector is zero

    (01:53:02) | Look rotation viewing vector is zero