1. How should spawn object without stability now?
    If i try to use something like that:
    Code:
    cupboard = GameManager.server.CreateEntity(cupboardEnt, location, new Quaternion(), true);
    It just disappear (with cupboard.spawn e.t.c.)

    Tried to do this:
    Code:
                    BuildingManager.server.Add(cupboard as DecayEntity);
     
  2. Delete the ground watcher components from the entity
     
  3. Thank you!
     
  4. del
    Oh sorry.. dont view
    Code:
    It just disappear (with cupboard.spawn e.t.c.)