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  1. batteryrat

    batteryrat Naked Wanderer

    where do i go for a answer to this issue

    BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Ex_GardenBuilt(Clone)/Dirt"
    BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Ex_GardenBuilt(Clone)/Trigger"
    Turning off 186 trees that were cut down
    startup nav cut structures time = 0.003562927
    Input States: World : True

    Game autosave started
    Not allowed to access vertices on mesh 'hut' (isReadable is false; Read/Write must be enabled in import settings)
    Not allowed to access triangles/indices on mesh 'hut' (isReadable is false; Read/Write must be enabled in import settings)