Just wondering if it's possible to slow the data loads or any sort of huge list scan?
I got the plugin BuildCost which scan area for buildings and materials. So, the more building, the more it takes to scan and get the infos. This causes lag (console reports a took 1000 seconds+) after each scan.
Can we use a Timer.Once or anything to load one by one, when it's finished, load another instead of adding everything in one tick?
I don't mind putting a "Loading... please wait" message until it is all completed. As long as it doesn't affect the server performance :/
Slow down excessive load
Discussion in 'Rust Development' started by FireBurst, May 11, 2018.
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hmmm I too would be interested in a good way to deal with this rather than throwing in a ton of timers.... maybe some way oxide could limit the plugins draw on cpu?
Maybe we could just pray to the wulf and see if he adds that from the oxide side, because i definitely think that a lot of servers could use this to control there plugins better