This mod would be pretty fun for a gamestyle or even just general use.
Is anyone interested in coding one ?
Features
WAGES:
QUOTAS
- Economy Integration
- Have an item withdraw from your inventory that the slave wants and have it automatically trade to them when they reach their quota.
SLAVE CONTROL
- /slavequota "Name" "Wood" 60000 The slave master can set the quota appropriate such as 60,000 wood
- Slave will be freed once the quota is met
- /slavetransfer "Name" "Rocket Launcher" "1" Slave can trade the items to meet quota through a command to help calculate quota
- /slavewages "Name" "2000" "5h" (2000/hr for 5 hours) Quotas can be set as a hourly payment wages through economy until freed
- /slaveaccept - for slaves to enter an agreement with the master for any of the above
SLAVE RELEASE / COUNTER CONTROL
- /handcuff - will allow the masters to capture someone if they can get close enough
- /slavetp - will teleport your slave back to location of acceptance of agreement or master
- /slaveslap - will use the slap plugin integration to knock your slave around
- /slaveradius - will set a maximum radius your slave can venture before either hitting a invisible wall or being teleported back to master
- /slavelock - freezes your slave in one spot
- A captured slave can simply suicide if handcuffed to escape a master
- A captured slave cannot be released from master once they have set a quota/wages and the slave has accepted said agreement
- /slaveterminate , /masteraccept, a mutual agreement between slave and master to release the contract.
Rust Slavery and wages
Discussion in 'Plugin Requests' started by virobeast, Nov 22, 2015.